Hi, there is a typo in the manual.
This patch fixes it. Many thanks, Yuval Langer. p.s. Also sent to bug-guile-...@gnu.org by accident. Sorry about that.
From ee6008784886b38eb877bc99b609e929b3db5a62 Mon Sep 17 00:00:00 2001 From: Yuval Langer <yuval.lan...@gmail.com> Date: Fri, 27 Jun 2025 00:17:31 +0300 Subject: [PATCH] Fix typo in manual. --- doc/gl.texi | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/gl.texi b/doc/gl.texi index 92845fd..7ad7911 100644 --- a/doc/gl.texi +++ b/doc/gl.texi @@ -91,7 +91,7 @@ For the X window system, there is a standard API for creating a GL context given a window (or a drawable), @dfn{GLX}. @xref{GLX}, for more information on its binding in Guile. -Bseides creating contexts from native windows or drawables, each +Besides creating contexts from native windows or drawables, each backend also supports functions to make a context @dfn{current}. The OpenGL API is stateful; you can think of each call as taking an implicit @dfn{current context} parameter, which holds the current -- 2.30.2