Hi Jonas, Jonas Hahnfeld <hah...@hahnjo.de> skribis:
> On Thu, 2024-01-04 at 11:57 +0100, Jonas Hahnfeld wrote: >> From 95f15821c535537c7ad4fdae1988855314d56ece Mon Sep 17 00:00:00 2001 >> From: Jonas Hahnfeld <hah...@hahnjo.de> >> Date: Thu, 4 Jan 2024 11:44:55 +0100 >> Subject: [PATCH] Speed up stage0 bootstrap build using prebuilts >> >> Use prebuilt bytecode of ice-9/eval.go and others for all of stage0, >> it is optimized and evaluation is much faster. In my environment, >> this speeds up the build of guile-3.0.9 from around 29 minutes to >> only 19 minutes. >> >> * meta/build-env.in: In stage0, prefer prebuilt bytecode over just >> compiled stage0 files. >> --- >> meta/build-env.in | 2 +- >> 1 file changed, 1 insertion(+), 1 deletion(-) >> >> diff --git a/meta/build-env.in b/meta/build-env.in >> index bdc88ded4..446a536af 100644 >> --- a/meta/build-env.in >> +++ b/meta/build-env.in >> @@ -58,7 +58,7 @@ then >> fi >> export GUILE_LOAD_PATH >> case "$GUILE_BOOTSTRAP_STAGE" in >> - stage0) >> GUILE_LOAD_COMPILED_PATH="${top_builddir}/stage0:${top_srcdir}/prebuilt/@SCM_PREBUILT_BINARIES@" >> ;; >> + stage0) >> GUILE_LOAD_COMPILED_PATH="${top_srcdir}/prebuilt/@SCM_PREBUILT_BINARIES@:${top_builddir}/stage0" >> ;; I don’t understand why changing the order would make a difference. Surely if .go files are available under prebuilt/, they’ll be found, even if that directory comes second? Or am I missing something? Thanks for the patch! Ludo’.