Thanks for looking into this.

One little thing I noticed while reading that patch. dfaalloc could be declared with _GL_ATTRIBUTE_MALLOC; this is true both before and after the patch is applied. I don't know if it's worth bothering to declaring it that way, though, as I doubt it'd improve the quality of the generated code. Plus, _GL_ATTRIBUTE_MALLOC isn't visible in dfa.h now.



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