Marc Nieper-Wißkirchen wrote: > By 6.5.6 "Additive Operators": > > (2) "... one operator shall be a pointer to a complete object type..." > > NULL, which is a null pointer constant, is not necessarily a pointer to a > complete object type.
In my test program, I used a variable of type 'char *'. Which is a pointer to a complete object type. > (9) "... If the pointer operand and the result do not point to elements of > the same array object or one past the last element of the array object, the > behavior is undefined..." > > NULL does not have to point to an element of an array object (or any > object; see (8)). Indeed, this sentence appears to forbid ((char *) NULL) + something. Thanks for highlighting it; I had read this paragraph too quickly. I'm therefore applying this fix. 2023-12-01 Bruno Haible <br...@clisp.org> obstack: Avoid undefined behaviour. Reported by Alexey Palienko <alexey.palie...@cma.se> in <https://lists.gnu.org/archive/html/bug-m4/2023-02/msg00000.html>. * lib/obstack.in.h: Include <stdint.h>. (__BPTR_ALIGN): Remove macro. (__PTR_ALIGN): For the optimized case, compute the alignment through uintptr_t, instead of computing NULL + something. diff --git a/lib/obstack.in.h b/lib/obstack.in.h index 265203b6e2..468a797341 100644 --- a/lib/obstack.in.h +++ b/lib/obstack.in.h @@ -111,6 +111,7 @@ #endif #include <stddef.h> /* For size_t and ptrdiff_t. */ +#include <stdint.h> /* For uintptr_t. */ #include <string.h> /* For memcpy. */ #if __STDC_VERSION__ < 199901L || defined __HP_cc @@ -134,20 +135,15 @@ /* If B is the base of an object addressed by P, return the result of aligning P to the next multiple of A + 1. B and P must be of type - char *. A + 1 must be a power of 2. */ - -#define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A))) - -/* Similar to __BPTR_ALIGN (B, P, A), except optimize the common case - where pointers can be converted to integers, aligned as integers, - and converted back again. If ptrdiff_t is narrower than a - pointer (e.g., the AS/400), play it safe and compute the alignment - relative to B. Otherwise, use the faster strategy of computing the - alignment relative to 0. */ - -#define __PTR_ALIGN(B, P, A) \ - __BPTR_ALIGN (sizeof (ptrdiff_t) < sizeof (void *) ? (B) : (char *) 0, \ - P, A) + char *. A + 1 must be a power of 2. + If ptrdiff_t is narrower than a pointer (e.g., the AS/400), play it + safe and compute the alignment relative to B. Otherwise, use the + faster strategy of computing the alignment through uintptr_t. */ + +#define __PTR_ALIGN(B, P, A) \ + (sizeof (ptrdiff_t) < sizeof (void *) \ + ? (B) + (((P) - (B) + (A)) & ~(A)) \ + : (P) + ((- (uintptr_t) (P)) & (A))) #ifndef __attribute_pure__ # define __attribute_pure__ _GL_ATTRIBUTE_PURE