It's necessary to protect the statements to which the lock and tls macros expand against use in an 'if' branch. test-tls.c was not compiled the way it was intented on mingw because an 'else' keyword was connected to the wrong 'if' statement. This should fix it.
2007-11-04 Bruno Haible <[EMAIL PROTECTED]> * lib/lock.h: Protect all macro definitions containing an 'if' statement through a "do { ... } while (0)". * lib/tls.h: Likewise. *** lib/lock.h.orig 2007-11-05 01:47:01.000000000 +0100 --- lib/lock.h 2007-11-05 01:46:53.000000000 +0100 *************** *** 1,5 **** /* Locking in multithreaded situations. ! Copyright (C) 2005-2006 Free Software Foundation, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by --- 1,5 ---- /* Locking in multithreaded situations. ! Copyright (C) 2005-2007 Free Software Foundation, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by *************** *** 147,159 **** # define gl_lock_initializer \ PTHREAD_MUTEX_INITIALIZER # define gl_lock_init(NAME) \ ! if (pthread_in_use () && pthread_mutex_init (&NAME, NULL) != 0) abort () # define gl_lock_lock(NAME) \ ! if (pthread_in_use () && pthread_mutex_lock (&NAME) != 0) abort () # define gl_lock_unlock(NAME) \ ! if (pthread_in_use () && pthread_mutex_unlock (&NAME) != 0) abort () # define gl_lock_destroy(NAME) \ ! if (pthread_in_use () && pthread_mutex_destroy (&NAME) != 0) abort () /* ------------------------- gl_rwlock_t datatype ------------------------- */ --- 147,179 ---- # define gl_lock_initializer \ PTHREAD_MUTEX_INITIALIZER # define gl_lock_init(NAME) \ ! do \ ! { \ ! if (pthread_in_use () && pthread_mutex_init (&NAME, NULL) != 0) \ ! abort (); \ ! } \ ! while (0) # define gl_lock_lock(NAME) \ ! do \ ! { \ ! if (pthread_in_use () && pthread_mutex_lock (&NAME) != 0) \ ! abort (); \ ! } \ ! while (0) # define gl_lock_unlock(NAME) \ ! do \ ! { \ ! if (pthread_in_use () && pthread_mutex_unlock (&NAME) != 0) \ ! abort (); \ ! } \ ! while (0) # define gl_lock_destroy(NAME) \ ! do \ ! { \ ! if (pthread_in_use () && pthread_mutex_destroy (&NAME) != 0) \ ! abort (); \ ! } \ ! while (0) /* ------------------------- gl_rwlock_t datatype ------------------------- */ *************** *** 169,183 **** # define gl_rwlock_initializer \ PTHREAD_RWLOCK_INITIALIZER # define gl_rwlock_init(NAME) \ ! if (pthread_in_use () && pthread_rwlock_init (&NAME, NULL) != 0) abort () # define gl_rwlock_rdlock(NAME) \ ! if (pthread_in_use () && pthread_rwlock_rdlock (&NAME) != 0) abort () # define gl_rwlock_wrlock(NAME) \ ! if (pthread_in_use () && pthread_rwlock_wrlock (&NAME) != 0) abort () # define gl_rwlock_unlock(NAME) \ ! if (pthread_in_use () && pthread_rwlock_unlock (&NAME) != 0) abort () # define gl_rwlock_destroy(NAME) \ ! if (pthread_in_use () && pthread_rwlock_destroy (&NAME) != 0) abort () # else --- 189,228 ---- # define gl_rwlock_initializer \ PTHREAD_RWLOCK_INITIALIZER # define gl_rwlock_init(NAME) \ ! do \ ! { \ ! if (pthread_in_use () && pthread_rwlock_init (&NAME, NULL) != 0) \ ! abort (); \ ! } \ ! while (0) # define gl_rwlock_rdlock(NAME) \ ! do \ ! { \ ! if (pthread_in_use () && pthread_rwlock_rdlock (&NAME) != 0) \ ! abort (); \ ! } \ ! while (0) # define gl_rwlock_wrlock(NAME) \ ! do \ ! { \ ! if (pthread_in_use () && pthread_rwlock_wrlock (&NAME) != 0) \ ! abort (); \ ! } \ ! while (0) # define gl_rwlock_unlock(NAME) \ ! do \ ! { \ ! if (pthread_in_use () && pthread_rwlock_unlock (&NAME) != 0) \ ! abort (); \ ! } \ ! while (0) # define gl_rwlock_destroy(NAME) \ ! do \ ! { \ ! if (pthread_in_use () && pthread_rwlock_destroy (&NAME) != 0) \ ! abort (); \ ! } \ ! while (0) # else *************** *** 195,209 **** # define gl_rwlock_initializer \ { 0, PTHREAD_MUTEX_INITIALIZER } # define gl_rwlock_init(NAME) \ ! if (pthread_in_use ()) glthread_rwlock_init (&NAME) # define gl_rwlock_rdlock(NAME) \ ! if (pthread_in_use ()) glthread_rwlock_rdlock (&NAME) # define gl_rwlock_wrlock(NAME) \ ! if (pthread_in_use ()) glthread_rwlock_wrlock (&NAME) # define gl_rwlock_unlock(NAME) \ ! if (pthread_in_use ()) glthread_rwlock_unlock (&NAME) # define gl_rwlock_destroy(NAME) \ ! if (pthread_in_use ()) glthread_rwlock_destroy (&NAME) extern void glthread_rwlock_init (gl_rwlock_t *lock); extern void glthread_rwlock_rdlock (gl_rwlock_t *lock); extern void glthread_rwlock_wrlock (gl_rwlock_t *lock); --- 240,279 ---- # define gl_rwlock_initializer \ { 0, PTHREAD_MUTEX_INITIALIZER } # define gl_rwlock_init(NAME) \ ! do \ ! { \ ! if (pthread_in_use ()) \ ! glthread_rwlock_init (&NAME); \ ! } \ ! while (0) # define gl_rwlock_rdlock(NAME) \ ! do \ ! { \ ! if (pthread_in_use ()) \ ! glthread_rwlock_rdlock (&NAME); \ ! } \ ! while (0) # define gl_rwlock_wrlock(NAME) \ ! do \ ! { \ ! if (pthread_in_use ()) \ ! glthread_rwlock_wrlock (&NAME); \ ! } \ ! while (0) # define gl_rwlock_unlock(NAME) \ ! do \ ! { \ ! if (pthread_in_use ()) \ ! glthread_rwlock_unlock (&NAME); \ ! } \ ! while (0) # define gl_rwlock_destroy(NAME) \ ! do \ ! { \ ! if (pthread_in_use ()) \ ! glthread_rwlock_destroy (&NAME); \ ! } \ ! while (0) extern void glthread_rwlock_init (gl_rwlock_t *lock); extern void glthread_rwlock_rdlock (gl_rwlock_t *lock); extern void glthread_rwlock_wrlock (gl_rwlock_t *lock); *************** *** 230,244 **** # define gl_rwlock_initializer \ { PTHREAD_MUTEX_INITIALIZER, PTHREAD_COND_INITIALIZER, PTHREAD_COND_INITIALIZER, 0, 0 } # define gl_rwlock_init(NAME) \ ! if (pthread_in_use ()) glthread_rwlock_init (&NAME) # define gl_rwlock_rdlock(NAME) \ ! if (pthread_in_use ()) glthread_rwlock_rdlock (&NAME) # define gl_rwlock_wrlock(NAME) \ ! if (pthread_in_use ()) glthread_rwlock_wrlock (&NAME) # define gl_rwlock_unlock(NAME) \ ! if (pthread_in_use ()) glthread_rwlock_unlock (&NAME) # define gl_rwlock_destroy(NAME) \ ! if (pthread_in_use ()) glthread_rwlock_destroy (&NAME) extern void glthread_rwlock_init (gl_rwlock_t *lock); extern void glthread_rwlock_rdlock (gl_rwlock_t *lock); extern void glthread_rwlock_wrlock (gl_rwlock_t *lock); --- 300,339 ---- # define gl_rwlock_initializer \ { PTHREAD_MUTEX_INITIALIZER, PTHREAD_COND_INITIALIZER, PTHREAD_COND_INITIALIZER, 0, 0 } # define gl_rwlock_init(NAME) \ ! do \ ! { \ ! if (pthread_in_use ()) \ ! glthread_rwlock_init (&NAME); \ ! } \ ! while (0) # define gl_rwlock_rdlock(NAME) \ ! do \ ! { \ ! if (pthread_in_use ()) \ ! glthread_rwlock_rdlock (&NAME); \ ! } \ ! while (0) # define gl_rwlock_wrlock(NAME) \ ! do \ ! { \ ! if (pthread_in_use ()) \ ! glthread_rwlock_wrlock (&NAME); \ ! } \ ! while (0) # define gl_rwlock_unlock(NAME) \ ! do \ ! { \ ! if (pthread_in_use ()) \ ! glthread_rwlock_unlock (&NAME); \ ! } \ ! while (0) # define gl_rwlock_destroy(NAME) \ ! do \ ! { \ ! if (pthread_in_use ()) \ ! glthread_rwlock_destroy (&NAME); \ ! } \ ! while (0) extern void glthread_rwlock_init (gl_rwlock_t *lock); extern void glthread_rwlock_rdlock (gl_rwlock_t *lock); extern void glthread_rwlock_wrlock (gl_rwlock_t *lock); *************** *** 266,278 **** PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP # endif # define gl_recursive_lock_init(NAME) \ ! if (pthread_in_use () && pthread_mutex_init (&NAME, NULL) != 0) abort () # define gl_recursive_lock_lock(NAME) \ ! if (pthread_in_use () && pthread_mutex_lock (&NAME) != 0) abort () # define gl_recursive_lock_unlock(NAME) \ ! if (pthread_in_use () && pthread_mutex_unlock (&NAME) != 0) abort () # define gl_recursive_lock_destroy(NAME) \ ! if (pthread_in_use () && pthread_mutex_destroy (&NAME) != 0) abort () # else --- 361,393 ---- PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP # endif # define gl_recursive_lock_init(NAME) \ ! do \ ! { \ ! if (pthread_in_use () && pthread_mutex_init (&NAME, NULL) != 0) \ ! abort (); \ ! } \ ! while (0) # define gl_recursive_lock_lock(NAME) \ ! do \ ! { \ ! if (pthread_in_use () && pthread_mutex_lock (&NAME) != 0) \ ! abort (); \ ! } \ ! while (0) # define gl_recursive_lock_unlock(NAME) \ ! do \ ! { \ ! if (pthread_in_use () && pthread_mutex_unlock (&NAME) != 0) \ ! abort (); \ ! } \ ! while (0) # define gl_recursive_lock_destroy(NAME) \ ! do \ ! { \ ! if (pthread_in_use () && pthread_mutex_destroy (&NAME) != 0) \ ! abort (); \ ! } \ ! while (0) # else *************** *** 290,302 **** # define gl_recursive_lock_initializer \ { PTHREAD_MUTEX_INITIALIZER, PTHREAD_MUTEX_INITIALIZER, 0 } # define gl_recursive_lock_init(NAME) \ ! if (pthread_in_use ()) glthread_recursive_lock_init (&NAME) # define gl_recursive_lock_lock(NAME) \ ! if (pthread_in_use ()) glthread_recursive_lock_lock (&NAME) # define gl_recursive_lock_unlock(NAME) \ ! if (pthread_in_use ()) glthread_recursive_lock_unlock (&NAME) # define gl_recursive_lock_destroy(NAME) \ ! if (pthread_in_use ()) glthread_recursive_lock_destroy (&NAME) extern void glthread_recursive_lock_init (gl_recursive_lock_t *lock); extern void glthread_recursive_lock_lock (gl_recursive_lock_t *lock); extern void glthread_recursive_lock_unlock (gl_recursive_lock_t *lock); --- 405,437 ---- # define gl_recursive_lock_initializer \ { PTHREAD_MUTEX_INITIALIZER, PTHREAD_MUTEX_INITIALIZER, 0 } # define gl_recursive_lock_init(NAME) \ ! do \ ! { \ ! if (pthread_in_use ()) \ ! glthread_recursive_lock_init (&NAME); \ ! } \ ! while (0) # define gl_recursive_lock_lock(NAME) \ ! do \ ! { \ ! if (pthread_in_use ()) \ ! glthread_recursive_lock_lock (&NAME); \ ! } \ ! while (0) # define gl_recursive_lock_unlock(NAME) \ ! do \ ! { \ ! if (pthread_in_use ()) \ ! glthread_recursive_lock_unlock (&NAME); \ ! } \ ! while (0) # define gl_recursive_lock_destroy(NAME) \ ! do \ ! { \ ! if (pthread_in_use ()) \ ! glthread_recursive_lock_destroy (&NAME); \ ! } \ ! while (0) extern void glthread_recursive_lock_init (gl_recursive_lock_t *lock); extern void glthread_recursive_lock_lock (gl_recursive_lock_t *lock); extern void glthread_recursive_lock_unlock (gl_recursive_lock_t *lock); *************** *** 323,335 **** # define gl_recursive_lock_initializer \ { PTHREAD_MUTEX_INITIALIZER, (pthread_t) 0, 0 } # define gl_recursive_lock_init(NAME) \ ! if (pthread_in_use ()) glthread_recursive_lock_init (&NAME) # define gl_recursive_lock_lock(NAME) \ ! if (pthread_in_use ()) glthread_recursive_lock_lock (&NAME) # define gl_recursive_lock_unlock(NAME) \ ! if (pthread_in_use ()) glthread_recursive_lock_unlock (&NAME) # define gl_recursive_lock_destroy(NAME) \ ! if (pthread_in_use ()) glthread_recursive_lock_destroy (&NAME) extern void glthread_recursive_lock_init (gl_recursive_lock_t *lock); extern void glthread_recursive_lock_lock (gl_recursive_lock_t *lock); extern void glthread_recursive_lock_unlock (gl_recursive_lock_t *lock); --- 458,490 ---- # define gl_recursive_lock_initializer \ { PTHREAD_MUTEX_INITIALIZER, (pthread_t) 0, 0 } # define gl_recursive_lock_init(NAME) \ ! do \ ! { \ ! if (pthread_in_use ()) \ ! glthread_recursive_lock_init (&NAME); \ ! } \ ! while (0) # define gl_recursive_lock_lock(NAME) \ ! do \ ! { \ ! if (pthread_in_use ()) \ ! glthread_recursive_lock_lock (&NAME); \ ! } \ ! while (0) # define gl_recursive_lock_unlock(NAME) \ ! do \ ! { \ ! if (pthread_in_use ()) \ ! glthread_recursive_lock_unlock (&NAME); \ ! } \ ! while (0) # define gl_recursive_lock_destroy(NAME) \ ! do \ ! { \ ! if (pthread_in_use ()) \ ! glthread_recursive_lock_destroy (&NAME); \ ! } \ ! while (0) extern void glthread_recursive_lock_init (gl_recursive_lock_t *lock); extern void glthread_recursive_lock_lock (gl_recursive_lock_t *lock); extern void glthread_recursive_lock_unlock (gl_recursive_lock_t *lock); *************** *** 409,419 **** # define gl_lock_initializer \ PTH_MUTEX_INIT # define gl_lock_init(NAME) \ ! if (pth_in_use() && !pth_mutex_init (&NAME)) abort () # define gl_lock_lock(NAME) \ ! if (pth_in_use() && !pth_mutex_acquire (&NAME, 0, NULL)) abort () # define gl_lock_unlock(NAME) \ ! if (pth_in_use() && !pth_mutex_release (&NAME)) abort () # define gl_lock_destroy(NAME) \ (void)(&NAME) --- 564,589 ---- # define gl_lock_initializer \ PTH_MUTEX_INIT # define gl_lock_init(NAME) \ ! do \ ! { \ ! if (pth_in_use() && !pth_mutex_init (&NAME)) \ ! abort (); \ ! } \ ! while (0) # define gl_lock_lock(NAME) \ ! do \ ! { \ ! if (pth_in_use() && !pth_mutex_acquire (&NAME, 0, NULL)) \ ! abort (); \ ! } \ ! while (0) # define gl_lock_unlock(NAME) \ ! do \ ! { \ ! if (pth_in_use() && !pth_mutex_release (&NAME)) \ ! abort (); \ ! } \ ! while (0) # define gl_lock_destroy(NAME) \ (void)(&NAME) *************** *** 427,439 **** # define gl_rwlock_initializer \ PTH_RWLOCK_INIT # define gl_rwlock_init(NAME) \ ! if (pth_in_use() && !pth_rwlock_init (&NAME)) abort () # define gl_rwlock_rdlock(NAME) \ ! if (pth_in_use() && !pth_rwlock_acquire (&NAME, PTH_RWLOCK_RD, 0, NULL)) abort () # define gl_rwlock_wrlock(NAME) \ ! if (pth_in_use() && !pth_rwlock_acquire (&NAME, PTH_RWLOCK_RW, 0, NULL)) abort () # define gl_rwlock_unlock(NAME) \ ! if (pth_in_use() && !pth_rwlock_release (&NAME)) abort () # define gl_rwlock_destroy(NAME) \ (void)(&NAME) --- 597,631 ---- # define gl_rwlock_initializer \ PTH_RWLOCK_INIT # define gl_rwlock_init(NAME) \ ! do \ ! { \ ! if (pth_in_use() && !pth_rwlock_init (&NAME)) \ ! abort (); \ ! } \ ! while (0) # define gl_rwlock_rdlock(NAME) \ ! do \ ! { \ ! if (pth_in_use() \ ! && !pth_rwlock_acquire (&NAME, PTH_RWLOCK_RD, 0, NULL)) \ ! abort (); \ ! } \ ! while (0) # define gl_rwlock_wrlock(NAME) \ ! do \ ! { \ ! if (pth_in_use() \ ! && !pth_rwlock_acquire (&NAME, PTH_RWLOCK_RW, 0, NULL)) \ ! abort (); \ ! } \ ! while (0) # define gl_rwlock_unlock(NAME) \ ! do \ ! { \ ! if (pth_in_use() && !pth_rwlock_release (&NAME)) \ ! abort (); \ ! } \ ! while (0) # define gl_rwlock_destroy(NAME) \ (void)(&NAME) *************** *** 448,458 **** # define gl_recursive_lock_initializer \ PTH_MUTEX_INIT # define gl_recursive_lock_init(NAME) \ ! if (pth_in_use() && !pth_mutex_init (&NAME)) abort () # define gl_recursive_lock_lock(NAME) \ ! if (pth_in_use() && !pth_mutex_acquire (&NAME, 0, NULL)) abort () # define gl_recursive_lock_unlock(NAME) \ ! if (pth_in_use() && !pth_mutex_release (&NAME)) abort () # define gl_recursive_lock_destroy(NAME) \ (void)(&NAME) --- 640,665 ---- # define gl_recursive_lock_initializer \ PTH_MUTEX_INIT # define gl_recursive_lock_init(NAME) \ ! do \ ! { \ ! if (pth_in_use() && !pth_mutex_init (&NAME)) \ ! abort (); \ ! } \ ! while (0) # define gl_recursive_lock_lock(NAME) \ ! do \ ! { \ ! if (pth_in_use() && !pth_mutex_acquire (&NAME, 0, NULL)) \ ! abort (); \ ! } \ ! while (0) # define gl_recursive_lock_unlock(NAME) \ ! do \ ! { \ ! if (pth_in_use() && !pth_mutex_release (&NAME)) \ ! abort (); \ ! } \ ! while (0) # define gl_recursive_lock_destroy(NAME) \ (void)(&NAME) *************** *** 534,546 **** # define gl_lock_initializer \ DEFAULTMUTEX # define gl_lock_init(NAME) \ ! if (thread_in_use () && mutex_init (&NAME, USYNC_THREAD, NULL) != 0) abort () # define gl_lock_lock(NAME) \ ! if (thread_in_use () && mutex_lock (&NAME) != 0) abort () # define gl_lock_unlock(NAME) \ ! if (thread_in_use () && mutex_unlock (&NAME) != 0) abort () # define gl_lock_destroy(NAME) \ ! if (thread_in_use () && mutex_destroy (&NAME) != 0) abort () /* ------------------------- gl_rwlock_t datatype ------------------------- */ --- 741,773 ---- # define gl_lock_initializer \ DEFAULTMUTEX # define gl_lock_init(NAME) \ ! do \ ! { \ ! if (thread_in_use () && mutex_init (&NAME, USYNC_THREAD, NULL) != 0) \ ! abort (); \ ! } \ ! while (0) # define gl_lock_lock(NAME) \ ! do \ ! { \ ! if (thread_in_use () && mutex_lock (&NAME) != 0) \ ! abort (); \ ! } \ ! while (0) # define gl_lock_unlock(NAME) \ ! do \ ! { \ ! if (thread_in_use () && mutex_unlock (&NAME) != 0) \ ! abort (); \ ! } \ ! while (0) # define gl_lock_destroy(NAME) \ ! do \ ! { \ ! if (thread_in_use () && mutex_destroy (&NAME) != 0) \ ! abort (); \ ! } \ ! while (0) /* ------------------------- gl_rwlock_t datatype ------------------------- */ *************** *** 552,566 **** # define gl_rwlock_initializer \ DEFAULTRWLOCK # define gl_rwlock_init(NAME) \ ! if (thread_in_use () && rwlock_init (&NAME, USYNC_THREAD, NULL) != 0) abort () # define gl_rwlock_rdlock(NAME) \ ! if (thread_in_use () && rw_rdlock (&NAME) != 0) abort () # define gl_rwlock_wrlock(NAME) \ ! if (thread_in_use () && rw_wrlock (&NAME) != 0) abort () # define gl_rwlock_unlock(NAME) \ ! if (thread_in_use () && rw_unlock (&NAME) != 0) abort () # define gl_rwlock_destroy(NAME) \ ! if (thread_in_use () && rwlock_destroy (&NAME) != 0) abort () /* --------------------- gl_recursive_lock_t datatype --------------------- */ --- 779,818 ---- # define gl_rwlock_initializer \ DEFAULTRWLOCK # define gl_rwlock_init(NAME) \ ! do \ ! { \ ! if (thread_in_use () && rwlock_init (&NAME, USYNC_THREAD, NULL) != 0) \ ! abort (); \ ! } \ ! while (0) # define gl_rwlock_rdlock(NAME) \ ! do \ ! { \ ! if (thread_in_use () && rw_rdlock (&NAME) != 0) \ ! abort (); \ ! } \ ! while (0) # define gl_rwlock_wrlock(NAME) \ ! do \ ! { \ ! if (thread_in_use () && rw_wrlock (&NAME) != 0) \ ! abort (); \ ! } \ ! while (0) # define gl_rwlock_unlock(NAME) \ ! do \ ! { \ ! if (thread_in_use () && rw_unlock (&NAME) != 0) \ ! abort (); \ ! } \ ! while (0) # define gl_rwlock_destroy(NAME) \ ! do \ ! { \ ! if (thread_in_use () && rwlock_destroy (&NAME) != 0) \ ! abort (); \ ! } \ ! while (0) /* --------------------- gl_recursive_lock_t datatype --------------------- */ *************** *** 581,593 **** # define gl_recursive_lock_initializer \ { DEFAULTMUTEX, (thread_t) 0, 0 } # define gl_recursive_lock_init(NAME) \ ! if (thread_in_use ()) glthread_recursive_lock_init (&NAME) # define gl_recursive_lock_lock(NAME) \ ! if (thread_in_use ()) glthread_recursive_lock_lock (&NAME) # define gl_recursive_lock_unlock(NAME) \ ! if (thread_in_use ()) glthread_recursive_lock_unlock (&NAME) # define gl_recursive_lock_destroy(NAME) \ ! if (thread_in_use ()) glthread_recursive_lock_destroy (&NAME) extern void glthread_recursive_lock_init (gl_recursive_lock_t *lock); extern void glthread_recursive_lock_lock (gl_recursive_lock_t *lock); extern void glthread_recursive_lock_unlock (gl_recursive_lock_t *lock); --- 833,865 ---- # define gl_recursive_lock_initializer \ { DEFAULTMUTEX, (thread_t) 0, 0 } # define gl_recursive_lock_init(NAME) \ ! do \ ! { \ ! if (thread_in_use ()) \ ! glthread_recursive_lock_init (&NAME); \ ! } \ ! while (0) # define gl_recursive_lock_lock(NAME) \ ! do \ ! { \ ! if (thread_in_use ()) \ ! glthread_recursive_lock_lock (&NAME); \ ! } \ ! while (0) # define gl_recursive_lock_unlock(NAME) \ ! do \ ! { \ ! if (thread_in_use ()) \ ! glthread_recursive_lock_unlock (&NAME); \ ! } \ ! while (0) # define gl_recursive_lock_destroy(NAME) \ ! do \ ! { \ ! if (thread_in_use ()) \ ! glthread_recursive_lock_destroy (&NAME); \ ! } \ ! while (0) extern void glthread_recursive_lock_init (gl_recursive_lock_t *lock); extern void glthread_recursive_lock_lock (gl_recursive_lock_t *lock); extern void glthread_recursive_lock_unlock (gl_recursive_lock_t *lock); *** lib/tls.h.orig 2007-11-05 01:47:01.000000000 +0100 --- lib/tls.h 2007-11-05 01:43:45.000000000 +0100 *************** *** 1,5 **** /* Thread-local storage in multithreaded situations. ! Copyright (C) 2005 Free Software Foundation, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by --- 1,5 ---- /* Thread-local storage in multithreaded situations. ! Copyright (C) 2005, 2007 Free Software Foundation, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by *************** *** 119,126 **** } \ while (0) # define gl_tls_key_destroy(NAME) \ ! if (pthread_in_use () && pthread_key_delete ((NAME).key) != 0) \ ! abort () #endif --- 119,130 ---- } \ while (0) # define gl_tls_key_destroy(NAME) \ ! do \ ! { \ ! if (pthread_in_use () && pthread_key_delete ((NAME).key) != 0) \ ! abort (); \ ! } \ ! while (0) #endif *************** *** 188,195 **** } \ while (0) # define gl_tls_key_destroy(NAME) \ ! if (pth_in_use () && !pth_key_delete ((NAME).key)) \ ! abort () #endif --- 192,203 ---- } \ while (0) # define gl_tls_key_destroy(NAME) \ ! do \ ! { \ ! if (pth_in_use () && !pth_key_delete ((NAME).key)) \ ! abort (); \ ! } \ ! while (0) #endif *************** *** 273,288 **** typedef DWORD gl_tls_key_t; # define gl_tls_key_init(NAME, DESTRUCTOR) \ /* The destructor is unsupported. */ \ ! if (((NAME) = TlsAlloc ()) == (DWORD)-1) \ ! abort () # define gl_tls_get(NAME) \ TlsGetValue (NAME) # define gl_tls_set(NAME, POINTER) \ ! if (!TlsSetValue (NAME, POINTER)) \ ! abort () # define gl_tls_key_destroy(NAME) \ ! if (!TlsFree (NAME)) \ ! abort () #endif --- 281,308 ---- typedef DWORD gl_tls_key_t; # define gl_tls_key_init(NAME, DESTRUCTOR) \ /* The destructor is unsupported. */ \ ! do \ ! { \ ! if (((NAME) = TlsAlloc ()) == (DWORD)-1) \ ! abort (); \ ! } \ ! while (0) # define gl_tls_get(NAME) \ TlsGetValue (NAME) # define gl_tls_set(NAME, POINTER) \ ! do \ ! { \ ! if (!TlsSetValue (NAME, POINTER)) \ ! abort (); \ ! } \ ! while (0) # define gl_tls_key_destroy(NAME) \ ! do \ ! { \ ! if (!TlsFree (NAME)) \ ! abort (); \ ! } \ ! while (0) #endif