Robert J. Chassell wrote:
>
>>     I don't see - philosophically - how this can be an advantage.
>>     "Ramming" air is essentially a collision problem, that
>>     significantly reduces the speed of the rocket. If you carry the
>>     oxigen with yourself, it is moving with the speed of the rocket.
>
> Yes, there are problems with a ram jet.  But when you carry the oxygen
> with yourself, you have to accelerate it.  That takes a great deal of
> oxidizer and fuel.
>
But after the oxygen is accelerated, it stays in high speed :-)

> The best estimates I have seen are that a combined cycle rocket/ram
> engine has the equivalent of a specific impulse in the 600s (i.e., the
> equivalent of a pure rocket with an exhaust velocity of 6 km/sec,
> although its actual exhaust velocity is lower), where a nuclear
> thermal engine has a specific impulse of 800 - 900 (8 - 9 km/sec) and
> a hydrogen-oxygen engine, like the Space Shuttle main engines, has a
> specific impulse in the 400s, (4 km/sec) and its solid fuel rocket
> engines -- which enable the shuttle to boost -- are have a lower
> specific impulse.
>
Ok, let's do some simulation. Imagine that you want to cross about
400 km of air. First, let's use a classical O-H engine, and let's
take your number of an specific impulse [Isp] of 400s. This is the
classical problem of the rocket equation, and I won't get into
the details, but we come to:

  V = gIsp ln(M / (M - Consumed_O_and_H))

With a constant exhaust of mass (delta m / dt = constant = w), 
the equations of movement are:

  v(t) = gIsp ln(M / (M - w t))
  x(t) = integrate this. 

  ln(M / (M - w t)) = -ln((M - w t) / M)
  u = (M - w t) / M; du = -w dt / M; so
  x(t) = gIsp (M/w) u (1 - ln(u))

[I hope this is right]

The ramming problem can be written as a collision problem:at each
instant, we burn dm = 2 units of fuel with 16 units of rammed oxidant,
and we decelerate by colliding with 16 units of rammed oxidant. [there
must be some way to ignore the useless nitrogen in the air, or the
deceleration will be even worse]

  dv = gIsp (9 * dm) / m - 8 * dm * v / m

The ramming effect will become critical when v becomes of the 
order of  8 * gIsp, and since 8 * gIsp is about 3x the escape speed,
the ramjet will be efficient for a long time.

Ok, now I believe :-)

Alberto Monteiro

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