I've been working with the DEBUG build of EDK2, and thought I had changed
the configuration to be 'proper' for a single core, and it ran fine on a
single core simulation.  As I started removing debug prints, I started
getting simulator seg faults.  I confirmed that the difference between
running and crashing versions were simply debug prints.
Changing the simulation to simulator 2 cores resolved the problem.  I
suspect that there may be a race condition or some other multi-core
detection bug that causes this crash.

I don't plan to investigate this further at this point - just wanted to
report this as I was surprised to find that a debug print being removed
would cause the simulator to crash.

Roy
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