Hi Hongchan - there are 3 LGTMs in this thread: Alex, Mike and Daniel. So
you're good to go, happy launching!

On Wed, Feb 11, 2026 at 8:57 AM 'Hongchan Choi' via blink-dev <
[email protected]> wrote:

> Thanks all for the review and approvals.
>
> One quick question: it looks like the Chrome Status I2S gate is now green
> with 3 LGTMs, but I don't see the 3rd LGTM in this thread. Can you advise?
> https://chromestatus.com/feature/5172818344148992?gate=5078819495215104
>
> Best,
> Hongchan
>
>
>
> On Wed, Feb 11, 2026 at 8:04 AM Mike Taylor <[email protected]>
> wrote:
>
>> LGTM2
>> On 2/10/26 6:02 p.m., 'Hongchan Choi' via blink-dev wrote:
>>
>> Thank you for the review and approval, Alex!
>>
>> Best,
>> Hongchan
>>
>>
>>
>> On Tue, Feb 10, 2026 at 1:49 PM Alex Russell <[email protected]>
>> wrote:
>>
>>> Hey Hongchan,
>>>
>>> This is helpful and explains why it should be different. LGTM1, and
>>> thanks for your patience.
>>>
>>> Best,
>>>
>>> Alex
>>>
>>> On Monday, February 9, 2026 at 11:50:28 AM UTC-8 Hongchan Choi wrote:
>>>
>>>> Hello Alex,
>>>>
>>>> Perhaps my explanation on different paradigms between <audio>
>>>> (HTMLMediaElement) and Web Audio was not effective:
>>>>
>>>> 1. Pull Model: WebAudio uses a pull model. The system's audio callback
>>>> demands a buffer of data at a precise interval. If the application fails to
>>>> provide it in time, you get an underrun (a literal gap in the output
>>>> stream). This is a real-time performance failure.
>>>> 2. Push Model: The <audio> element follows a push model (streaming).
>>>> When data is missing, the element enters a waiting state, pauses playback,
>>>> and fires a waiting event
>>>> <https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/waiting_event>.
>>>> This is considered 'buffering,' which is an expected behavior of
>>>> network-based streaming, not necessarily a failure of the audio engine
>>>> itself.
>>>> 3. Existing events: We already have ways to monitor <audio> stalls via
>>>> the waiting, stalled
>>>> <https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/stalled_event>,
>>>> and playing events to signal the streaming/networking problems.
>>>>
>>>> The another important distinction is the developer's ability to respond
>>>> to it:
>>>>
>>>> 1. For WebAudio, an underrun is typically a CPU/scheduling issue where
>>>> the audio thread cannot keep up with the graph load/complexity. For the
>>>> <audio> element, 'stalled/watiing' status are mostly network-related.
>>>> 2. This API is very useful for WebAudio apps because it provides the
>>>> signal needed for load balancing. If a developer sees underruns increasing,
>>>> they can dynamically simplify their DSP graph, reduce voices, or bypass
>>>> expensive effects to restore real-time stability.
>>>> 3. In contrast, for the <audio> element, the browser automatically
>>>> handles the 'lack of audio frames' by pausing and entering a waiting state.
>>>> There is no 'internal logic' for the developer to adjust other than waiting
>>>> for the network data to arrive.
>>>>
>>>> Hopefully this answer your question!
>>>>
>>>> Best,
>>>> Hongchan
>>>>
>>>> On Monday, February 9, 2026 at 11:15:57 AM UTC-8 Alex Russell wrote:
>>>>
>>>>> I'm a little confused about why we think playback contexts like
>>>>> <audio> don't have similar issues when streaming. E.g., I understand that
>>>>> <audio> can point at a source which isn't fully loaded, which will lead to
>>>>> underruns and skipping during playback. Shouldn't we cover that case with 
>>>>> a
>>>>> uniform API?
>>>>>
>>>>> Best,
>>>>>
>>>>> Alex
>>>>>
>>>>> On Wednesday, February 4, 2026 at 10:22:39 AM UTC-8 Hongchan Choi
>>>>> wrote:
>>>>>
>>>> Thanks for your response, Yoav.
>>>>>>
>>>>>> > Can you elaborate a bit more on any risks, if any?
>>>>>>
>>>>>> - fhernqvist@ published this detailed self-review
>>>>>> <https://docs.google.com/document/d/1wGv_mr7Lgg2w-6PuKDrcScoa8IvYAOW3PMTFW85O3Gw/edit?tab=t.0>
>>>>>> in 2024.
>>>>>> - There was also a discussion about the covert channeling
>>>>>> <https://github.com/WICG/audio-context-playout-stats?tab=readme-ov-file#cross-site-covert-channeling>,
>>>>>> but the mitigation was designed/implemented after the privacy/security
>>>>>> team's approval.
>>>>>>
>>>>>> > Can you file for signals for both Gecko and WebKit?
>>>>>> https://www.chromium.org/blink/launching-features/wide-review/#standards-positions
>>>>>>
>>>>>> Done:
>>>>>> Gekco: https://github.com/mozilla/standards-positions/issues/1351
>>>>>> WebKit: https://github.com/WebKit/standards-positions/issues/610
>>>>>>
>>>>>> > Any feedback from the OT?
>>>>>>
>>>>>> The current partner mentioned that "The metrics collected from are
>>>>>> continuously used for the experimentation, we would not be able to verify
>>>>>> the quality without them."
>>>>>>
>>>>>> Hopefully this answers your question!
>>>>>>
>>>>>> Best,
>>>>>> Hongchan
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Tue, Feb 3, 2026 at 8:25 PM Yoav Weiss (@Shopify) <
>>>>>> [email protected]> wrote:
>>>>>>
>>>>> On Monday, February 2, 2026 at 9:38:43 PM UTC+1 Hongchan Choi wrote:
>>>>>>>
>>>>>> Thanks for reviewing the intent, Alex.
>>>>>>>
>>>>>>> Regarding unified behavior with RTCAudioSourceStats, I don't believe
>>>>>>> this API serves the same goal. WebAudio’s stats are centered 
>>>>>>> specifically
>>>>>>> around audio stream quality, so I am unsure about achieving unified
>>>>>>> behavior across these different APIs.
>>>>>>>
>>>>>>> As for getting similar stats from the <audio> element or WebRTC
>>>>>>> contexts, both HTMLAudioElement and WebRTC's audio systems are
>>>>>>> "push-based." By design, they should not experience audio sample 
>>>>>>> dropouts
>>>>>>> or glitches in the same way. The WebAudio (pull-based) playback stats 
>>>>>>> are
>>>>>>> specifically designed to catch dropouts so developers can estimate the
>>>>>>> user's audio quality and experience.
>>>>>>>
>>>>>>> Hopefully this answers your question!
>>>>>>>
>>>>>>> Best,
>>>>>>> Hongchan
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On Mon, Feb 2, 2026 at 12:14 PM Alex Russell <[email protected]>
>>>>>>> wrote:
>>>>>>>
>>>>>>> Hey Hongchan,
>>>>>>>
>>>>>>> This looks extremely useful!
>>>>>>>
>>>>>>> I'm a little surprised to see that the TAG didn't ask about
>>>>>>> alignment with other APIs in the space, e.g.:
>>>>>>>
>>>>>>>     https://developer.mozilla.org/en-US/docs/Web/API/
>>>>>>> RTCAudioSourceStats
>>>>>>>
>>>>>>> Will we get unified behaviour here? Will it be possible to get
>>>>>>> similar stats from an <audio> element or WebRTC contexts, e.g.?
>>>>>>>
>>>>>>> Best,
>>>>>>>
>>>>>>> Alex
>>>>>>>
>>>>>>> On Friday, January 30, 2026 at 7:27:33 AM UTC-8 Chromestatus wrote:
>>>>>>>
>>>>>>> *Contact emails*
>>>>>>> [email protected], [email protected], [email protected]
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> *Explainer*
>>>>>>> https://github.com/WICG/web_audio_playout
>>>>>>>
>>>>>>> *Specification*
>>>>>>> https://webaudio.github.io/web-audio-api/#AudioPlaybackStats
>>>>>>>
>>>>>>> *Summary*
>>>>>>> This feature adds an AudioContext.playbackStats attribute which
>>>>>>> returns an AudioPlaybackStats object. This object provides audio 
>>>>>>> playback
>>>>>>> statistics such as average latency, minimum/maximum latency, underrun
>>>>>>> duration, and underrun count. This API allows web applications to 
>>>>>>> monitor
>>>>>>> audio playout quality and detect glitches. Note: This feature was
>>>>>>> previously tracked as AudioContext.playoutStats. It has been renamed to
>>>>>>> AudioContext.playbackStats to align with the final Web Audio API
>>>>>>> specification. The old name is supported as a deprecated alias for 
>>>>>>> backward
>>>>>>> compatibility.
>>>>>>>
>>>>>>> *Blink component*
>>>>>>> Blink>WebAudio
>>>>>>> <https://issues.chromium.org/issues?q=customfield1222907:%22Blink%3EWebAudio%22>
>>>>>>>
>>>>>>> *Web Feature ID*
>>>>>>> web-audio <https://webstatus.dev/features/web-audio>
>>>>>>>
>>>>>>> *Motivation*
>>>>>>> There is currently no way to detect whether WebAudio playout has
>>>>>>> glitches (gaps in the played audio, which typically happens due to
>>>>>>> underperformance in the audio pipeline). There is an existing way to
>>>>>>> measure the instantaneous playout latency using 
>>>>>>> AudioContext.outputLatency,
>>>>>>> but no simple way to measure average/minimum/maximum latency over time.
>>>>>>> With this API, we want to propose a way to be able to measure the delay 
>>>>>>> of
>>>>>>> that audio and the glitchiness of the audio.
>>>>>>>
>>>>>>> *Initial public proposal*
>>>>>>> https://github.com/WICG/proposals/issues/142
>>>>>>>
>>>>>>> *TAG review*
>>>>>>> Early TAG review request: https://github.com/w3ctag/
>>>>>>> design-reviews/issues/939
>>>>>>>
>>>>>>> *TAG review status*
>>>>>>> Issues addressed
>>>>>>>
>>>>>>> *Origin Trial Name*
>>>>>>> Playout Statistics API for WebAudio
>>>>>>>
>>>>>>> *Chromium Trial Name*
>>>>>>> AudioContextPlayoutStats
>>>>>>>
>>>>>>> *Origin Trial documentation link*
>>>>>>> https://github.com/WICG/web_audio_playout
>>>>>>>
>>>>>>> *WebFeature UseCounter name*
>>>>>>> kAudioContextPlayoutStats
>>>>>>>
>>>>>>> *Risks*
>>>>>>>
>>>>>>>
>>>>>>> *Interoperability and Compatibility*
>>>>>>> *No information provided*
>>>>>>>
>>>>>>> Can you elaborate a bit more on any risks, if any?
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> *Gecko*: Positive (https://github.com/WebAudio/web-audio-api/pull/
>>>>>>> 2645) The spec PR was reviewed and approved by a Mozilla engineer.
>>>>>>>
>>>>>>> *WebKit*: No signal
>>>>>>>
>>>>>>>
>>>>>>> Can you file for signals for both Gecko and WebKit?
>>>>>>> https://www.chromium.org/blink/launching-features/wide-review/#standards-positions
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> *Web developers*: Positive (https://github.com/
>>>>>>> WICG/proposals/issues/142#issuecomment-1981012486)
>>>>>>>
>>>>>>> *Other signals*:
>>>>>>>
>>>>>>> *WebView application risks*
>>>>>>>
>>>>>>> Does this intent deprecate or change behavior of existing APIs, such
>>>>>>> that it has potentially high risk for Android WebView-based 
>>>>>>> applications?
>>>>>>> None.
>>>>>>>
>>>>>>>
>>>>>>> *Debuggability*
>>>>>>> Can be tested by creating an AudioContext and evaluating
>>>>>>> context.playoutStats in the console.
>>>>>>>
>>>>>>> *Will this feature be supported on all six Blink platforms (Windows,
>>>>>>> Mac, Linux, ChromeOS, Android, and Android WebView)?*
>>>>>>> Yes
>>>>>>>
>>>>>>> *Is this feature fully tested by web-platform-tests
>>>>>>> <https://chromium.googlesource.com/chromium/src/+/main/docs/testing/web_platform_tests.md>?*
>>>>>>> Yes
>>>>>>> https://wpt.fyi/results/webaudio/the-audio-api/the-
>>>>>>> audiocontext-interface/audiocontext-playoutstats.
>>>>>>> html?label=experimental&label=master&aligned These will be updated
>>>>>>> if the API shape changes.
>>>>>>>
>>>>>>> *Flag name on about://flags*
>>>>>>> *No information provided*
>>>>>>>
>>>>>>> *Finch feature name*
>>>>>>> AudioContextPlayoutStats
>>>>>>>
>>>>>>> *Rollout plan*
>>>>>>> Will ship enabled for all users
>>>>>>>
>>>>>>> *Requires code in //chrome?*
>>>>>>> False
>>>>>>>
>>>>>>> *Tracking bug*
>>>>>>> https://g-issues.chromium.org/issues/475838360
>>>>>>>
>>>>>>> *Launch bug*
>>>>>>> https://launch.corp.google.com/launch/4308993
>>>>>>>
>>>>>>> *Availability expectation*
>>>>>>> Feature is available only in Chromium browsers for the foreseeable
>>>>>>> future.
>>>>>>>
>>>>>>> *Adoption expectation*
>>>>>>> Feature is used by specific partner(s) to provide functionality
>>>>>>> within 12 months of launch in Chrome.
>>>>>>>
>>>>>>> *Adoption plan*
>>>>>>> Nothing specific planned.
>>>>>>>
>>>>>>> *Non-OSS dependencies*
>>>>>>>
>>>>>>> Does the feature depend on any code or APIs outside the Chromium
>>>>>>> open source repository and its open-source dependencies to function?
>>>>>>> None.
>>>>>>>
>>>>>>> *Estimated milestones*
>>>>>>> Shipping on desktop146 Origin trial desktop first131 Origin trial
>>>>>>> desktop last136 Origin trial extension 1 end milestone145 Origin
>>>>>>> trial extension 2 end milestone142 Origin trial extension 3 end
>>>>>>> milestone139 DevTrial on desktop129 Shipping on Android146 Shipping
>>>>>>> on WebView146
>>>>>>>
>>>>>>>
>>>>>>> Any feedback from the OT?
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> *Anticipated spec changes*
>>>>>>>
>>>>>>> Open questions about a feature may be a source of future web compat
>>>>>>> or interop issues. Please list open issues (e.g. links to known github
>>>>>>> issues in the project for the feature specification) whose resolution 
>>>>>>> may
>>>>>>> introduce web compat/interop risk (e.g., changing to naming or 
>>>>>>> structure of
>>>>>>> the API in a non-backward-compatible way).
>>>>>>> None.
>>>>>>>
>>>>>>> *Link to entry on the Chrome Platform Status*
>>>>>>> https://chromestatus.com/feature/5172818344148992?gate=
>>>>>>> 5078819495215104
>>>>>>>
>>>>>>> *Links to previous Intent discussions*
>>>>>>> Intent to Prototype: https://groups.google.com/a/
>>>>>>> chromium.org/d/msgid/blink-dev/CACazmWW4MYVa_iGjN%3DK4O9B1DE3rt4_
>>>>>>> 2Vkqnq6sKswHFjn6BzQ%40mail.gmail.com
>>>>>>> Intent to Experiment: https://groups.google.com/a/
>>>>>>> chromium.org/d/msgid/blink-dev/CACazmWWV6S6Ba%3Dd%
>>>>>>> 3DgvjhERm1OnPyBMRJx5fbkP%3Df9zb3k%3DrNDA%40mail.gmail.com
>>>>>>> Intent to Extend Experiment 1: https://groups.google.com/a/
>>>>>>> chromium.org/d/msgid/blink-dev/691455eb.2b0a0220.e30ce.
>>>>>>> 7e1f.GAE%40google.com
>>>>>>> Intent to Extend Experiment 2: https://groups.google.com/a/
>>>>>>> chromium.org/d/msgid/blink-dev/686d135c.2b0a0220.3a1521.
>>>>>>> 0081.GAE%40google.com
>>>>>>> Intent to Extend Experiment 3: https://groups.google.com/a/
>>>>>>> chromium.org/d/msgid/blink-dev/CACazmWVkWb8DJM_aCRGOFpskBs-7h%3DO_
>>>>>>> yggKc3YBUkiieEO-UA%40mail.gmail.com
>>>>>>>
>>>>>>>
>>>>>>> This intent message was generated by Chrome Platform Status
>>>>>>> <https://chromestatus.com>.
>>>>>>>
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