Hi Blink folks,

I'm interested in querying the frequency of usage of desynchronized canvas
with canvas2d and WebGL (relative to the overall frequency of canvas
usage). For the latter, I'd ideally like to also break it down by the value
of `preserveDrawingBuffer` as well.

Before I go in and add custom UMA, I was wondering: Is there already a way
to formulate this query via known tooling?

Thanks,

Colin

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