Is there a description somewhere of what problem this solves? I'm having 
trouble grokking why this is useful.

Best,

Alex

On Thursday, October 17, 2024 at 12:54:20 AM UTC+5:30 Chromestatus wrote:

> Contact emails geoffl...@google.com 
>
> Explainer None 
>
> Specification 
> https://github.com/gpuweb/gpuweb/commit/b39d86d356eb759d7564bc7c808ca62fce8bbf3e
>  
>
> Summary 
>
> Adds an optional field to WebGPU texture view creation to request a subset 
> of the usage flags from the source texture. By default, texture view usage 
> inherits from the source texture but there are view formats which can be 
> incompatible with the full set of inherited usages. Adding a usage field to 
> texture view creation allows the user request a subset of the source 
> texture's usages that are valid with the view format and specific to their 
> intended usage of the texture view. WebGPU implementations can also 
> optimize the creation of low level resources and improve performance when 
> using views with more specialized usage flags.
>
>
> Blink component Blink>WebGPU 
> <https://bugs.chromium.org/p/chromium/issues/list?q=component:Blink%3EWebGPU> 
>
> TAG review None 
>
> TAG review status Not applicable 
>
> Risks 
>
>
> Interoperability and Compatibility 
>
> This feature has been approved in W3C GPU for the Web WG meetings 
> including participants from Safari and Firefox: 
> https://github.com/gpuweb/gpuweb/wiki/GPU-Web-2024-07-24#createtexture-does-not-validate-viewformats-against-usage-4426
>
>
> *Gecko*: No signal 
>
> *WebKit*: Closed Without a Position (
> https://github.com/WebKit/standards-positions/issues/294#issuecomment-1877411933)
>  
>
>
> *Web developers*: No signals 
>
> *Other signals*: 
>
> WebView application risks 
>
> Does this intent deprecate or change behavior of existing APIs, such that 
> it has potentially high risk for Android WebView-based applications?
>
> None
>
>
> Debuggability 
>
> None
>
>
> Will this feature be supported on all six Blink platforms (Windows, Mac, 
> Linux, ChromeOS, Android, and Android WebView)? No 
>
> All platforms will eventually have support. Will immediately be available 
> on Android, Android WebView, ChromeOS, Mac, and Windows, where hardware 
> support is available. Linux is planned to have WebGPU support in the 
> future, so this feature will become available when WebGPU does.
>
>
> Is this feature fully tested by web-platform-tests 
> <https://chromium.googlesource.com/chromium/src/+/main/docs/testing/web_platform_tests.md>
> ? Yes 
>
> WebGPU/WGSL have a conformance test suite (https://github.com/gpuweb/cts) 
> that is regularly pulled into Chromium and part of the testing of Dawn/Tint 
> in Chromium. While the CTS can be embedded in WPT, the WebGPU team opted to 
> keep it separate in Chromium testing to use a customized harness for 
> robustness and performance. Tests were added in this PR: 
> https://github.com/gpuweb/cts/commit/1746bcbc10a809cbadb3b131675b885ed08d9da5
>
>
> Flag name on chrome://flags None 
>
> Finch feature name WebGPU.Enabled:UnsafeFeatures 
>
> Requires code in //chrome? False 
>
> Tracking bug https://bugs.chromium.org/363903526 
>
> Estimated milestones 
>
> No milestones specified
>
>
> Anticipated spec changes 
>
> Open questions about a feature may be a source of future web compat or 
> interop issues. Please list open issues (e.g. links to known github issues 
> in the project for the feature specification) whose resolution may 
> introduce web compat/interop risk (e.g., changing to naming or structure of 
> the API in a non-backward-compatible way).
> None 
>
> Link to entry on the Chrome Platform Status 
> https://chromestatus.com/feature/5155252832305152?gate=5152335609987072 
>
> This intent message was generated by Chrome Platform Status 
> <https://chromestatus.com>. 
>

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