LGTM to extend to M101, but one request inline below. On Tue, Nov 2, 2021 at 6:19 AM Corentin Wallez <[email protected]> wrote:
> The origin trial for WebGPU was started in M94 and was scheduled to end in > M96. This was later extended to M97 with the shift to 4-week releases. We > are asking to extend to M101 so that developers have more time to port > their content to WebGPU and provide feedback. > > Contact [email protected], [email protected], > [email protected] > > Explainerhttps://gpuweb.github.io/gpuweb/explainer/ > > Specificationhttps://gpuweb.github.io/gpuweb/ > > Design docs > https://gpuweb.github.io/gpuweb/ > https://gpuweb.github.io/gpuweb/wgsl/ > https://gpuweb.github.io/gpuweb/explainer/ > > Summary > > The WebGPU API is the successor to the WebGL and WebGL 2 graphics APIs for > the Web. It will provide modern features such as “GPU compute” as well as > lower overhead access to GPU hardware and better, more predictable > performance. WebGPU is being developed by the “GPU for the Web” W3C > community group. > > > WebGPU is a large and complex API, and it takes time for developers to > port existing applications to it, both from WebGL and other 3D graphics > APIs. We are getting valuable feedback and bug reports from small projects > using WebGPU now that the Origin Trial is in M94, and the Finch live-switch > for the GPU process side is at 100% since last week. However, larger > projects haven't yet had time to complete ports, and can't provide good > feedback yet. Extending the Origin Trial time frame will allow us to > receive feedback, address it, and then see if there's further feedback. > Could you share some of the feedback you've received so far on this thread? > > > Blink componentBlink>WebGPU > <https://bugs.chromium.org/p/chromium/issues/list?q=component:Blink%3EWebGPU> > > Search tagsgpu <https://chromestatus.com/features#tags:gpu>, webgl > <https://chromestatus.com/features#tags:webgl> > > TAG reviewhttps://github.com/w3ctag/design-reviews/issues/626 > > TAG review statusStill pending. > > Risks > > > Interoperability and Compatibility > > With positive signals (and at least WIP implementations) from all > browsers, the biggest interoperability risk is the surface of the API which > is quite large. > > > Gecko: In development ( > https://hg.mozilla.org/mozilla-central/file/tip/dom/webgpu) > > WebKit: In development ( > https://trac.webkit.org/browser/webkit/trunk/Source/WebCore/Modules/webgpu > ) > > Web developers: Strongly positive ( > https://doc.babylonjs.com/extensions/webgpu) Significant interest and > positive feedback from the many early adopters (Babylon.js, Earth, TF.js, > sokol-gfx, and many many others). > > Activation > > WebGPU is not polyfillable on existing APIs and requires hardware support > on the system. (software fallback is not implemented yet). > > > Security > > See detailed security explainer: > https://gpuweb.github.io/gpuweb/#malicious-use > > > Goals for experimentation > > Allow developers to use WebGPU and provide feedback on the API or the > shading language. We expect feedback about ergonomics, ease of use and easy > of porting existing content to WebGPU, and missing features. As well as > many bug reports :) Also help partners evaluate the performance of WebGPU > in the wild to figure out areas of the implementation to optimize before > launch. > > > Reason this experiment is being extended > > WebGPU is a large and complex API, and it takes time for developers to > port existing applications to it, both from WebGL and other 3D graphics > APIs. We are getting valuable feedback and bug reports from small projects > using WebGPU now that the Origin Trial is in M94, and the Finch live-switch > for the GPU process side is at 100% since last week. However, larger > projects haven't yet had time to complete ports, and can't provide good > feedback yet. Extending the Origin Trial time frame will allow us to > receive feedback, address it, and then see if there's further feedback. > > > > Ongoing technical constraints > > None > > > Debuggability > > Warnings and errors are exposed via dev tools. Specialized tools for > debugging are TBD. > > > Will this feature be supported on all six Blink platforms (Windows, Mac, > Linux, Chrome OS, Android, and Android WebView)?No > > This feature will not be available in Origin Trial on: - Android because > adding Android support is a lot of engineering that we're scheduling to > happen between the Origin Trial and the shipment of WebGPU. - Windows 7 and > 8 since they don't have D3D12. Support will be extended to these versions > of Windows after the first version of WebGPU is shipped. - Other devices > that don't support D3D12/Metal/Vulkan or don't have a GPU with good enough > minimum specifications.(maybe) - ARM devices if we don't find time to test > on ARM platforms before the Origin Trial starts. The goal is that WebGPU > will eventually be supported in hardware on the vast majority of systems on > all Blink OSes and have software fallback on the others. > > > Is this feature fully tested by web-platform-tests > <https://chromium.googlesource.com/chromium/src/+/master/docs/testing/web_platform_tests.md> > ?Yes > > DevTrial instructions > https://github.com/gpuweb/gpuweb/wiki/Implementation-Status#chromium-chrome-edge-etc > > Flag name--enable-unsafe-webgpu > > Requires code in //chrome?False > > Tracking bughttps://bugs.chromium.org/p/chromium/issues/detail?id=1156646 > > Launch bughttps://bugs.chromium.org/p/chromium/issues/detail?id=1156661 > > Estimated milestones > OriginTrial desktop last 97 > OriginTrial desktop first 94 > > Link to entry on the Chrome Platform Status > https://chromestatus.com/feature/6213121689518080 > > Links to previous Intent discussionsIntent to prototype: > https://groups.google.com/a/chromium.org/forum/#!msg/blink-dev/dxqWTSvyhDg/1UDaFD17AQAJ > Intent to Experiment: > https://groups.google.com/u/1/a/chromium.org/g/blink-dev/c/K4_egTNAvTs > > > This intent message was generated by Chrome Platform Status > <https://www.chromestatus.com/>. > > -- > You received this message because you are subscribed to the Google Groups > "blink-dev" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion on the web visit > https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAGdfWNNoEi5YwQPH1s%2B2960Bm9bqWOvMAWPp1C%3DYbXusPw2LSw%40mail.gmail.com > <https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAGdfWNNoEi5YwQPH1s%2B2960Bm9bqWOvMAWPp1C%3DYbXusPw2LSw%40mail.gmail.com?utm_medium=email&utm_source=footer> > . > -- You received this message because you are subscribed to the Google Groups "blink-dev" group. 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