Happy Fall, everyone!

Our End-of-Summer concluded last week, and our next game event will be 
Halloween Havoc at the end of October. More details in next month’s update!

The Port Crimsonia areas have been opened, which are level 42-43 zones located 
on the east side of the northern continent of Ramanek.

The crafting conversion is almost complete. All the major crafts have been 
switched over to the new system. There are still some bugs and interfaces that 
are being worked on. A few old bugs were fished out, such as dragonscale coming 
up with the wrong article for certain colors.

Some of the more notable additions are:

- New crafted equipment have been added, ranging from chain armor, springbolts, 
dartcasters and nunchaku.

- Forged armor is now assembled from components like weapons. The interface is 
still in flux to improve user-friendliness.

- All crafting list commands have the same output, format and options, 
including being able to list individual entries, display keywords, and filter 
by object type or wear location.

- Inlaying with bone is now done with bonecraft instead of lapidary.

- You can now scrap PART type objects.

- If you know the diamantaire skill, you can crush diamonds into powder that 
can be used in brews.

Some upcoming additions include:

- Being able to add medallions to any neck piece with an open gem slot.

- Several more new objects.

- As many crafted objects as possible will be retroactively updated to the new 
system.

We’ll soon be releasing the following areas:

- Castle Ket, a level 13 zone on the island of Kordan

- The Hinterlands, a level 32 zone in western Atmir

- Winnowing Hall, a level 15/32 demi-plane

Also in the works is a level 45 autogroup area called the Infernal Morass that 
will be portal-linked to the City of Fonts.

Coding continues for the level 40 thief skill ‘umbral thrall’. The plan right 
now is to get the combat routines working with the thrall first. After that it 
should be useful enough to implement the skill so players can use it. We’ll 
then work on the non-combat features like extra pick-pocketing, shadow blade 
retrieval, dual lock-picking and protective trap disarming.

For more information, please refer to our latest Youtube update here: 
https://youtu.be/s72RK2h78g4


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