I actually ask for headers from each peer I’m connected to and then dump them
into the backend to be sorted out.. is this abusive to the network? I’m
concerned about that as I work on this, it only dawned on me the other night
that I really shouldn’t use the seed peers for downloading…
I figured with the headers being so tiny, it wouldn’t be a burden to ask for
them from each peer. I won’t actually end up downloading the full blockchain’s
worth of headers from every peer; I’m continually getting an updated view of
the current winning chain before I send out additional header requests to peers.
From: Tier Nolan
Sent: Monday, April 07, 2014 6:48 PM
To: bitcoin-development@lists.sourceforge.net
On Mon, Apr 7, 2014 at 8:50 PM, Tamas Blummer <ta...@bitsofproof.com> wrote:
You have to load headers sequantially to be able to connect them and determine
the longest chain.
The isn't strictly true. If you are connected to a some honest nodes, then you
could download portions of the chain and then connect the various sub-chains
together.
The protocol doesn't support it though. There is no system to ask for block
headers for the main chain block with a given height,
Finding one high bandwidth peer to download the entire header chain
sequentially is pretty much forced. The client can switch if there is a
timeout.
Other peers could be used to parallel download the block chain while the main
chain is downloading. Even if the header download stalled, it wouldn't be that
big a deal.
> Blocks can be loaded in random order once you have their order given by the
> headers.
> Computing the UTXO however will force you to at least temporarily store the
> blocks unless you have plenty of RAM.
You only need to store the UTXO set, rather than the entire block chain.
It is possible to generate the UTXO set without doing any signature
verification.
A lightweight node could just verify the UTXO set and then do random signature
verifications.
The keeps disk space and CPU reasonably low. If an illegal transaction is
added to be a block, then proof could be provided for the bad transaction.
The only slightly difficult thing is confirming inflation. That can be checked
on a block by block basis when downloading the entire block chain.
> Regards,
> Tamas Blummer
> http://bitsofproof.com
On 07.04.2014, at 21:30, Paul Lyon <pml...@hotmail.ca> wrote:
I hope I'm not thread-jacking here, apologies if so, but that's the approach
I've taken with the node I'm working on.
Headers can be downloaded and stored in any order, it'll make sense of what the
winning chain is. Blocks don't need to be downloaded in any particular order
and they don't need to be saved to disk, the UTXO is fully self-contained. That
way the concern of storing blocks for seeding (or not) is wholly separated from
syncing the UTXO. This allows me to do the initial blockchain sync in ~6 hours
when I use my SSD. I only need enough disk space to store the UTXO, and then
whatever amount of block data the user would want to store for the health of
the network.
This project is a bitcoin learning exercise for me, so I can only hope I don't
have any critical design flaws in there. :)
From: ta...@bitsofproof.com
Date: Mon, 7 Apr 2014 21:20:31 +0200
To: gmaxw...@gmail.com
CC: bitcoin-development@lists.sourceforge.net
Subject: Re: [Bitcoin-development] Why are we bleeding nodes?
Once headers are loaded first there is no reason for sequential loading.
Validation has to be sequantial, but that step can be deferred until the blocks
before a point are loaded and continous.
Tamas Blummer
http://bitsofproof.com
On 07.04.2014, at 21:03, Gregory Maxwell <gmaxw...@gmail.com> wrote:
On Mon, Apr 7, 2014 at 12:00 PM, Tamas Blummer <ta...@bitsofproof.com> wrote:
therefore I guess it is more handy to return some bitmap of pruned/full
blocks than ranges.
A bitmap also means high overhead and— if it's used to advertise
non-contiguous blocks— poor locality, since blocks are fetched
sequentially.
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