Hi all,

Here are the compiled notes for this week's development. For the complete
report with an overview of new features and changes, developer weekly reports and more read it on:
https://devtalk.blender.org/t/27-february-2023/27815

Welcomes
=========
Let’s welcome two developers, starting fulltime this wednesday, March 1:
* Lukas Tönne joins the Nodes & Physics module.
* Harley Acheson joins the triaging team and will also help the UI module.

Announcements
==============
* Changes to the blender.git submodule configuration [1]
* Blender has been accepted for GSoC 2023 [2]
* Blender Release Cycle Update — Developer Blog [3]

Modules & Projects
==================
Meeting notes:
* Pipeline, Assets & I/O [4]
* Animation & Rigging [5]
* Geometry Nodes sub-module [6]
* Eevee/Viewport Module [7]

Geometry Nodes:
* Blender 3.6 initial planning proposal [6]
-- Simulation Nodes
-- Node Group Operators
-- Node Group Usability Tasks
-- Attribute Paint/Edit
* Check the meeting notes [6] for the targets breakdown.
* The work will be carried over as the regular Nodes & Physics development.
-- The communication channels will all be incorporated into the Nodes & Physics.

Have a great week,
Thomas

[1] https://devtalk.blender.org/t/changes-to-the-blender-git-submodule-configuration/27831 [2] https://devtalk.blender.org/t/blender-has-been-accepted-for-gsoc-2023/27861
[3] https://code.blender.org/2023/02/blender-release-cycle-update/

[4] https://devtalk.blender.org/t/2023-02-23-pipeline-assets-i-o-meeting/27608
[5] https://devtalk.blender.org/t/2023-02-23-animation-rigging-meeting/27757
[6] https://devtalk.blender.org/t/2023-02-21-geometry-nodes-sub-module-meeting/27542 [7] https://devtalk.blender.org/t/2023-02-27-eevee-viewport-module-meeting/27962

--
Thomas Dinges  -  tho...@blender.org   -  www.blender.org
Development Coordinator at Blender
Buikslotermeerplein 161 - 1025 ET Amsterdam - The Netherlands

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