Hello all, A few weeks ago we enabled the Metal back-end for the viewport. By default Blender will start using OpenGL, but in the User preferences the Metal backend can be enabled. The first responses and test are very positive and currently it is very likely that Metal will be released as a secondary backend in Blender 3.5.
Currently Master is only able to build on MacOS 10.15 and above due this change. The current minimum requirement is MacOS 10.13. So there are some options to consider here. * Do we release blender 3.5 with Metal Backend? * Do we bump the minimum version from 10.13 to 10.15 for Blender 3.5? * Add logic in many places to make sure that 10.15 code-paths aren't used when run in 10.13? Sergey mentioned that there are already ideas to bump the version to 10.15 for Blender 3.6. So this proposal is to do this one release earlier. My proposal would be to do the version bump for Blender 3.5 due to these reasons. Would like to have some feedback if this is acceptable. Jeroen. _______________________________________________ Bf-committers mailing list Bf-committers@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-committers