Hello, I am going through the code that does the Booleans mesh intersection. I understand that the new “exact mode” is using the method outlined in the paper “Mesh Arrangements for Solid Geometry”, by Zhou, Grinspun, Zorin, Jacobson – Siggraph 2016, as documented here: https://developer.blender.org/T67744
However, I was wondering about the older “fast mode”. Is the implementation used outlined by any further research papers or documentation, or should I just step through the code? Appreciate any pointers. Thanks, Ahmed _______________________________________________ Bf-committers mailing list Bf-committers@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-committers