Hello,

I am going through the code that does the Booleans mesh intersection. I 
understand that the new “exact mode” is using the method outlined in the paper 
“Mesh Arrangements for Solid Geometry”, by Zhou, Grinspun, Zorin, Jacobson – 
Siggraph 2016, as documented here: https://developer.blender.org/T67744

However, I was wondering about the older “fast mode”. Is the implementation 
used outlined by any further research papers or documentation, or should I just 
step through the code?

Appreciate any pointers.

Thanks,
Ahmed

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