Hello, On Mon, 17 May 2021 at 19:54, Brecht Van Lommel via Bf-committers < bf-committers@blender.org> wrote:
> There is a draft for the next VFX reference platform up now. Since we had > some issues with the last one, it would be good to give feedback if > necessary. > Good call. > Python was upgraded to 3.9, which will still trail behind 3.10 that will be > released this year. So the question about diverging or not will remain. > My preference would be to, for non-LTS releases at least, stick to versions of Python that still receive bugfixes. In the past we've had crashes of Blender that were due to a bug in Python. The only way to solve that was to upgrade Python itself. This in itself is rare, but I don't remember having such issues at all until we stuck to the old py3.7 to adhere to the VFX Platform. Is there anything known about the policy of the VFX Platform when it comes to picking which Python version to stick to? Is it always going to be "whatever version was released a year earlier"? Or is there still an acceleration happening after sticking to py2.7 so long, and will they eventually be targeting the latest versions? If it's the latter I'd be fine with following the VFX Platform and sticking to py3.9 for a while longer. If sticking to the platform means that for a significant amount of time we'll be on versions of Python that don't receive bugfixes any more, I'm less positive. Sybren _______________________________________________ Bf-committers mailing list Bf-committers@blender.org https://lists.blender.org/mailman/listinfo/bf-committers