Hi all
I don't mind doing it. It is just strange that on Monday there is an
announcement that we do the release on Wednesday. Also during the
rendering meeting it was mentioned that the list should be checked and
updated.
I will send an official email to the mailing list with the planning for
2.91.1
Jeroen
On 12-01-2021 22:43, Dalai Felinto via Bf-committers wrote:
Hi Jeroen,
I would propose to clean up the task list and perform the backports this
week.
Compared to the previous corrective releases I don't find the number of
commits (33) absurd. For comparison:
* 2.90.1 had 39 commits [1]
* 2.83.1 had 33 commits [2]
* 2.82a had 25 commits [3]
* 2.81 had 13 commits [4]
* 2.79a had 202! commits [5]
All the commits for 2.91.1 were suggested by developers actively involved
in the project. So I would rather we try to trust their judgment and apply
them all. That said it is not hard to cherry-pick the most pressing fixes
(crashes and regressions) while leaving some good-to-have behind (transform
tools and uv pin drawing). But I don't see the ultimate benefit of doing
that, all considered.
[1] -
https://wiki.blender.org/wiki/Reference/Release_Notes/2.90/Corrective_Releases
[2] - https://www.blender.org/download/lts/
[3] - https://wiki.blender.org/wiki/Reference/Release_Notes/2.82/a
[4] - https://wiki.blender.org/wiki/Reference/Release_Notes/2.81/a
[5] - https://wiki.blender.org/wiki/Dev:Ref/Release_Notes/2.79/a
Op di 12 jan. 2021 om 18:44 schreef Dalai Felinto <da...@blender.org>:
Hi,
Status update on the pending 2.92 projects:
Sculpting:
- All the new tools have icons now.
Geometry Nodes
- Still a target for 2.92.
- A few nodes are still planned to be merged by Wednesday.
Asset Manager
- Will be moved to the Experimental features, which means it won't be
available for the beta and final builds.
- It miss the asset bundle (T55239) and some polishing/known todos.
- Part of the initial feedback shows that some users may be confused on
how to create assets and repositories.
Regards,
Dalai
Op di 12 jan. 2021 om 14:20 schreef Jeroen Bakker via Bf-committers <
bf-committers@blender.org>:
Hi,
A release this week is a bit to early. There are some patches that needs
to be in that were only committed this Monday. I would propose to clean
up the task list and perform the backports this week. And release next
week.
As I quickly counted there are not that many crashes, but there are
regressions.
Jeroen.
On 11-01-2021 11:38, Bastien Montagne via Bf-committers wrote:
Hi,
Notes for meeting of Monday, 11 January 2021. 11:00 CET / UTC 10:00 on
[#blender-coders](https://blender.chat/channel/blender-coders) on
blender.chat.
# Announcements
## Corrective Blender 2.91.1 Release
It is schedule for this Wednesday 13th. Jeroen Bakker will handle the
release, in coordination with Dalai Felinto.
The [list of commits](https://developer.blender.org/T83216) is growing
a little bit too much... Probably needs some review pass?
## Blender 2.92
BCon3 for 2.92 release should happen this week on Wednesday 13th.
Dalai Felinto will go over the 2.92 tasks, but so far there are still
a lot of open ones for features, missing icons, etc.
All developers are encouraged to go over the workboard and address or
re-assign tasks to next 2.93 release (as a reminder, after BCon3 we
should only have bug tasks tagged for 2.92).
Things like missing icons must be tackled, otherwise we'll have to
revert corresponding features.
Also Asset Browser and Geometry Nodes will need to be evaluated to
check if they are ready. Dalai Felinto will coordinate final decisions
there in next two days.
* Julian Eisel would rather hide Assets Browser in the 'experimental
features' for 2.92 release, it needs a lot more polishing, fixing, and
even some design decisions may need to be re-evaluated.
* Jacques Lucke notes that the Geometry Nodes sprint planning is
postponed to Tuesday 12th. Status for 2.92 will be evaluated there.
# Google Summer of Code 2021
Application for organizations [opens on January
29th](https://summerofcode.withgoogle.com/how-it-works/), but all
developpers are already welcomed to update the [ideas
page](https://wiki.blender.org/wiki/GSoC/Ideas_Suggestions).
Cheers,
Bastien
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Blender Development Coordinator
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