Hey Siddhi, On Sun, Feb 26, 2017 at 06:48:16PM +0530, siddhi warade wrote: > Dear Sir,
Well, there are Ladies here as well! > So we have created characters in Blender (cycle render) which are UV > baked and exported to three.js and we want to click on the character > to get a pop up window. And we are using ray casting to achieve it. > But the issue is the ray can not identify the object individually as > the characters have a textured material and not blender internal > material. This sounds like a three.js issue to me. At least it's not a Blender development question, but more a Blender users question. However, this mailing list is for development only. My bet is that you'll get a much faster response on IRC (#blender at Freenode) or at Stack Overflow http://blender.stackexchange.com/ Cheers, -- Sybren A. Stüvel https://cloud.blender.org/ https://stuvelfoto.nl/ https://stuvel.eu/
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