----- Original Message ----- 
From: "Jenda Krynicky" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, June 20, 2003 12:35 AM
Subject: Re: Accessing C/C++ Dlls using perl


> From: Ben Crane <[EMAIL PROTECTED]>
> > I'm almost exclusively going to go with inline::c
> > since it adds the power of c and perl together (just
> > the combination I need!) :)
> > 
> > Problem is, getting the inline.pm module to work. I
> > don't have nmake and have never needed it. I've always
> > put the modules into the correct dir structure under
> > lib and it's worked like a dream, now I'm having to go
> > through nmake and the whole shooting match...
> 
> Erm ... you don't have nmake? What about other kind of make? 
> Inline::C needs a C compiler! Also it might be a bit tricky to set up 
> a compiler different than MSVC (which is the compiler used by 
> ActiveStates) to work correctly with your Inline::C.
> 
> While not giving you the true "power of C", FFI.pm or Win32::API 
> would IMHO be the easiest. And they do not require any C compiler or 
> anything.
> 
> Jenda

Hi Jenda -

While Inline::C needs a compiler to actually do its
magic, the Inline::C module itself has no
XS files. That's why Ben could do the standard
"perl Makefile.PL, nmake, etc." without a compiler.

Not that it would actually work.

Aloha => Beau;


-- 
To unsubscribe, e-mail: [EMAIL PROTECTED]
For additional commands, e-mail: [EMAIL PROTECTED]

Reply via email to