----- Original Message ----- From: "Jenda Krynicky" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, June 20, 2003 12:35 AM Subject: Re: Accessing C/C++ Dlls using perl
> From: Ben Crane <[EMAIL PROTECTED]> > > I'm almost exclusively going to go with inline::c > > since it adds the power of c and perl together (just > > the combination I need!) :) > > > > Problem is, getting the inline.pm module to work. I > > don't have nmake and have never needed it. I've always > > put the modules into the correct dir structure under > > lib and it's worked like a dream, now I'm having to go > > through nmake and the whole shooting match... > > Erm ... you don't have nmake? What about other kind of make? > Inline::C needs a C compiler! Also it might be a bit tricky to set up > a compiler different than MSVC (which is the compiler used by > ActiveStates) to work correctly with your Inline::C. > > While not giving you the true "power of C", FFI.pm or Win32::API > would IMHO be the easiest. And they do not require any C compiler or > anything. > > Jenda Hi Jenda - While Inline::C needs a compiler to actually do its magic, the Inline::C module itself has no XS files. That's why Ben could do the standard "perl Makefile.PL, nmake, etc." without a compiler. Not that it would actually work. Aloha => Beau; -- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]