Hello:

        I've been experimenting with ActiveState's PerlAPP (a utility available in
the PDK) over the last few day.  It's a pretty cool utility, which seems to
imbed the Perl interpreter in the proces of making an .exe file.  However,
this has got me to thinking if there is any way to compile a Perl program
into (in this case) Windows machine code (rather than byte code).

        Although I really don't understand the technical aspects of byte code and
machine code, my understanding is that native machine code is the form of
code which will (normally) run the fastest.   I would apprecite it if
someone could point me in the right direction.

        And one more question: I seem to have read (somewhere) that using a utility
like PerlApp will, if anything, tend to make the program run a little
slower.  However, in my case, my program, which creates user accounts and
other things, runs about 2 seconds faster (per account; 6-7 seconds vs. 7-9
seconds).  I hate to have to ask this question, but, would that indicate
that my program is NOT effeciently written?  Anyway, thanks for reading this
far.

Dean Theophilou
Genisar



-- 
To unsubscribe, e-mail: [EMAIL PROTECTED]
For additional commands, e-mail: [EMAIL PROTECTED]

Reply via email to