A while ago, I wrote a "WeMenu" spec that touched on this theme. Simply
stated: Our desktop should reflect our ethos in an obvious way. Back
when the spec was written, some mighty developers were interested in
starting an implementation, but alas, Unity came along and required a
ton of development effort. Now that we have Unity perhaps it is time to
revisit.
In short, every OS seems to want to do the same thing (yes, even the
free ones): Once a human has booted up and logged in they are whisked
away to the farthest reaches of the web, or to a "large number company
in Mountain View" to view ads and to shop. This is inconsistent with
connecting with real humans in places where you can actually meet them
and share. (i.e. your neighbourhood, town, city.)
Here is the start of a new spec: https://wiki.ubuntu.com/CommunityLens
We need to begin to use computer mediation to re-connect real people who
really matter to us. I hope we can breathe new life into this idea and
make it happen. Ubuntu's chance to really differentiate is staring us in
the face.
Lest one thinks I'm a lone voice in this forest, please check out what
Scott Heiferman Co-Founder & CEO of Meetup has to say on the topic of
building community: http://meetupblog.meetup.com/2011/09/911-us.html
"Could we use the internet to get off the internet -- and grow local
communities?" We sure can!
Cheers,
Randall Ross
Buzz Generator for:
Ubuntu Vancouver LoCo
Ubuntu Community Week (Oneiric)
Ubuntu Global Jam (Oneiric)
On 11-09-19 02:21 AM, frederik.nn...@gmail.com wrote:
The founding values of Ubuntu stand until today, foremostly
represented in the product's name:
"Ubuntu" translates roughly to "the belief in a universal bond of
sharing that connects all humanity" or alternatively to "humanity
towards others". ¹
So the inevitable truth about Ubuntu is that it is meant to be
human-centered.
Keywords here: Human, Sharing, Unity.
Human Unity through Sharing
"Unity" is alive, i'm using it right now to write this email.
Unity means that entities connect into a bond, which exploits the
diversity encapsuled within its individual members through an evolved
policy of sharing.
How can "Unity" become more Human-friendly? By making Sharing easier.
The design efforts targeting an even easier to use interface, based on
simple human gestures and apparent interaction paths that are obvious
enough to be remembered easily seem to be the way to go.
As mpt² pointed out in a way already, heuristics are quite near the
core of what design and development do. "Heuristics" aka bringing
things in closer, if we need them often.
<snip>
I know there's a lot to be discussed in here, more important issues,
stuff that is directly implementation related, but here's a low
hanging fruit that has already been implemented, and it's simply a
"button" away.
What's up with that?
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