Vincenzo Ciancia wrote: > Il giorno lun, 01/06/2009 alle 21.59 +0200, Mark Shuttleworth ha > scritto: >> That sounds very useful - both dropdowns and menus have "brittle >> state", it's hard to recover from a slip except by reproducing the >> actions that setup that point in the interaction. I'd be +1 on >> deferring, at least for a few seconds, async notification display >> under those circumstances in notify-osd. > > Excuse me for being naive, but what about delaying notifications until > the keyboard and mouse are inactive (with a short timeout maybe)? Even > better, when X reports any input activity! > > After all, nobody is going to type or move the mouse constantly, and > certainly if I am typing or moving the mouse I doing something, and I > don't want to move my eyes from where I am looking at. > > Also notice that less advanced users look at the keyboard while typing, > hence they might completely miss notifications. >
If I'm playing Frozen Bubble I want to be notified, even though I'm using my keyboard constantly. Even if I don't want to interrupt my game, I may find it very strange that the notification I just got for an instant message actually happened a few minutes ago. Thanks, Scott Ritchie _______________________________________________ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp