Greetings,

I've gotten Awesome 3.4.11 compiled on RHEL 6 and have been enjoying it.
I'm using lots of urxvt terminals and, of course, have some small gabs
between windows.  I've decided not to ignore size hints as the awesome
wiki indicates that urxvt will only have other weird issues.  The small
gaps don't get in my way.

What does get in my way is the artifacts in those gaps.  It looks like
what should be the border of the window (colored by the default theme
I'm still using) is left over from a previous tab.  So using Chrome on
one tab and flipping to a tab with two tiled urxvt terminals, each
terminal has a white-ish border left over from the Chrome window.  I'd
expect the black border from the theme and a bit of the desktop wall
paper to show through.

Mod4+Shift+r brings back sanity, but I don't really care to redraw
everything every time I switch tabs.  I've attached my rc.lua.

Any advice?
Jack Neely

-- 
Jack Neely <[email protected]>
Linux Czar, OIT Campus Linux Services
Office of Information Technology, NC State University
GPG Fingerprint: 1917 5AC1 E828 9337 7AA4  EA6B 213B 765F 3B6A 5B89
-- Standard awesome library
require("awful")
require("awful.autofocus")
require("awful.rules")
-- Theme handling library
require("beautiful")
-- Notification library
require("naughty")

-- {{{ Error handling
-- Check if awesome encountered an error during startup and fell back to
-- another config (This code will only ever execute for the fallback config)
if awesome.startup_errors then
    naughty.notify({ preset = naughty.config.presets.critical,
                     title = "Oops, there were errors during startup!",
                     text = awesome.startup_errors })
end

-- Handle runtime errors after startup
do
    local in_error = false
    awesome.add_signal("debug::error", function (err)
        -- Make sure we don't go into an endless error loop
        if in_error then return end
        in_error = true

        naughty.notify({ preset = naughty.config.presets.critical,
                         title = "Oops, an error happened!",
                         text = err })
        in_error = false
    end)
end
-- }}}

-- {{{ Variable definitions
-- Themes define colours, icons, and wallpapers
beautiful.init("/usr/share/awesome/themes/default/theme.lua")

-- This is used later as the default terminal and editor to run.
terminal = "/usr/bin/urxvt"
editor = "/usr/bin/vim"
editor_cmd = terminal .. " -e " .. editor

-- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt.
-- If you do not like this or do not have such a key,
-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
-- However, you can use another modifier like Mod1, but it may interact with 
others.
modkey = "Mod4"

-- Table of layouts to cover with awful.layout.inc, order matters.
layouts =
{
    awful.layout.suit.floating,
    awful.layout.suit.tile,
    awful.layout.suit.tile.left,
    awful.layout.suit.tile.bottom,
    awful.layout.suit.tile.top,
    awful.layout.suit.fair,
    awful.layout.suit.fair.horizontal,
--    awful.layout.suit.spiral,
--    awful.layout.suit.spiral.dwindle,
    awful.layout.suit.max,
    awful.layout.suit.max.fullscreen,
    awful.layout.suit.magnifier
}
-- }}}

-- {{{ Tags
-- Define a tag table which hold all screen tags.
-- tags = {}
-- for s = 1, screen.count() do
--    -- Each screen has its own tag table.
--    tags[s] = awful.tag({ 1, 2, 3, 4, 5, 6, 7, 8, 9 }, s, layouts[1])
-- end
-- }}}

-- {{{ Tags
 tags = {
   settings = {
     { names  = { "tmux", "www", "uxrvt", 4, 5, 6, 7, 8, 9 },
       layout = { layouts[2], layouts[8], layouts[2], layouts[1], 
                  layouts[1], layouts[1], layouts[1], layouts[1],
                  layouts[1]},
     },
     { names  = { "comms",  2, 3, 4, 5, 6, 7, 8, 9 },
       layout = { layouts[2], layouts[2], layouts[2], layouts[2],
                  layouts[2], layouts[2], layouts[2], layouts[2],
                  layouts[2]},
     },
   }
 }
 
 for s = 1, screen.count() do
     tags[s] = awful.tag(tags.settings[s].names, s, tags.settings[s].layout)
 end
-- }}}

-- {{{ Menu
-- Create a laucher widget and a main menu
myawesomemenu = {
   { "manual", terminal .. " -e man awesome" },
   { "edit config", editor_cmd .. " " .. awesome.conffile },
   { "restart", awesome.restart },
   { "quit", awesome.quit }
}

mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, 
beautiful.awesome_icon },
                                    { "open terminal", terminal }
                                  }
                        })

mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon),
                                     menu = mymainmenu })
-- }}}

-- {{{ Wibox
-- Create a textclock widget
mytextclock = awful.widget.textclock({ align = "right" })

-- Create a systray
mysystray = widget({ type = "systray" })

-- Create a wibox for each screen and add it
mywibox = {}
mypromptbox = {}
mylayoutbox = {}
mytaglist = {}
mytaglist.buttons = awful.util.table.join(
                    awful.button({ }, 1, awful.tag.viewonly),
                    awful.button({ modkey }, 1, awful.client.movetotag),
                    awful.button({ }, 3, awful.tag.viewtoggle),
                    awful.button({ modkey }, 3, awful.client.toggletag),
                    awful.button({ }, 4, awful.tag.viewnext),
                    awful.button({ }, 5, awful.tag.viewprev)
                    )
mytasklist = {}
mytasklist.buttons = awful.util.table.join(
                     awful.button({ }, 1, function (c)
                                              if c == client.focus then
                                                  c.minimized = true
                                              else
                                                  if not c:isvisible() then
                                                      
awful.tag.viewonly(c:tags()[1])
                                                  end
                                                  -- This will also un-minimize
                                                  -- the client, if needed
                                                  client.focus = c
                                                  c:raise()
                                              end
                                          end),
                     awful.button({ }, 3, function ()
                                              if instance then
                                                  instance:hide()
                                                  instance = nil
                                              else
                                                  instance = 
awful.menu.clients({ width=250 })
                                              end
                                          end),
                     awful.button({ }, 4, function ()
                                              awful.client.focus.byidx(1)
                                              if client.focus then 
client.focus:raise() end
                                          end),
                     awful.button({ }, 5, function ()
                                              awful.client.focus.byidx(-1)
                                              if client.focus then 
client.focus:raise() end
                                          end))

for s = 1, screen.count() do
    -- Create a promptbox for each screen
    mypromptbox[s] = awful.widget.prompt({ layout = 
awful.widget.layout.horizontal.leftright })
    -- Create an imagebox widget which will contains an icon indicating which 
layout we're using.
    -- We need one layoutbox per screen.
    mylayoutbox[s] = awful.widget.layoutbox(s)
    mylayoutbox[s]:buttons(awful.util.table.join(
                           awful.button({ }, 1, function () 
awful.layout.inc(layouts, 1) end),
                           awful.button({ }, 3, function () 
awful.layout.inc(layouts, -1) end),
                           awful.button({ }, 4, function () 
awful.layout.inc(layouts, 1) end),
                           awful.button({ }, 5, function () 
awful.layout.inc(layouts, -1) end)))
    -- Create a taglist widget
    mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.label.all, 
mytaglist.buttons)

    -- Create a tasklist widget
    mytasklist[s] = awful.widget.tasklist(function(c)
                                              return 
awful.widget.tasklist.label.currenttags(c, s)
                                          end, mytasklist.buttons)

    -- Create the wibox
    mywibox[s] = awful.wibox({ position = "top", screen = s })
    -- Add widgets to the wibox - order matters
    mywibox[s].widgets = {
        {
            mylauncher,
            mytaglist[s],
            mypromptbox[s],
            layout = awful.widget.layout.horizontal.leftright
        },
        mylayoutbox[s],
        mytextclock,
        s == 1 and mysystray or nil,
        mytasklist[s],
        layout = awful.widget.layout.horizontal.rightleft
    }
end
-- }}}

-- {{{ Mouse bindings
root.buttons(awful.util.table.join(
    awful.button({ }, 3, function () mymainmenu:toggle() end),
    awful.button({ }, 4, awful.tag.viewnext),
    awful.button({ }, 5, awful.tag.viewprev)
))
-- }}}

-- {{{ Key bindings
globalkeys = awful.util.table.join(
    awful.key({ modkey,           }, "Left",   awful.tag.viewprev       ),
    awful.key({ modkey,           }, "Right",  awful.tag.viewnext       ),
    awful.key({ modkey,           }, "Escape", awful.tag.history.restore),

    awful.key({ modkey,           }, "j",
        function ()
            awful.client.focus.byidx( 1)
            if client.focus then client.focus:raise() end
        end),
    awful.key({ modkey,           }, "k",
        function ()
            awful.client.focus.byidx(-1)
            if client.focus then client.focus:raise() end
        end),
    awful.key({ modkey,           }, "w", function () 
mymainmenu:show({keygrabber=true}) end),

    -- Layout manipulation
    awful.key({ modkey, "Shift"   }, "j", function () awful.client.swap.byidx(  
1)    end),
    awful.key({ modkey, "Shift"   }, "k", function () awful.client.swap.byidx( 
-1)    end),
    awful.key({ modkey, "Control" }, "j", function () 
awful.screen.focus_relative( 1) end),
    awful.key({ modkey, "Control" }, "k", function () 
awful.screen.focus_relative(-1) end),
    awful.key({ modkey,           }, "u", awful.client.urgent.jumpto),
    awful.key({ modkey,           }, "Tab",
        function ()
            awful.client.focus.history.previous()
            if client.focus then
                client.focus:raise()
            end
        end),

    -- Standard program
    awful.key({ modkey,           }, "Return", function () 
awful.util.spawn(terminal) end),
    awful.key({ modkey, "Control" }, "r", awesome.restart),
    awful.key({ modkey, "Shift"   }, "q", awesome.quit),

    awful.key({ modkey,           }, "l",     function () awful.tag.incmwfact( 
0.05)    end),
    awful.key({ modkey,           }, "h",     function () 
awful.tag.incmwfact(-0.05)    end),
    awful.key({ modkey, "Shift"   }, "h",     function () awful.tag.incnmaster( 
1)      end),
    awful.key({ modkey, "Shift"   }, "l",     function () 
awful.tag.incnmaster(-1)      end),
    awful.key({ modkey, "Control" }, "h",     function () awful.tag.incncol( 1) 
        end),
    awful.key({ modkey, "Control" }, "l",     function () awful.tag.incncol(-1) 
        end),
    awful.key({ modkey,           }, "space", function () 
awful.layout.inc(layouts,  1) end),
    awful.key({ modkey, "Shift"   }, "space", function () 
awful.layout.inc(layouts, -1) end),

    awful.key({ modkey, "Control" }, "n", awful.client.restore),

    -- Prompt
    awful.key({ modkey },            "r",     function () 
mypromptbox[mouse.screen]:run() end),

    awful.key({ modkey }, "x",
              function ()
                  awful.prompt.run({ prompt = "Run Lua code: " },
                  mypromptbox[mouse.screen].widget,
                  awful.util.eval, nil,
                  awful.util.getdir("cache") .. "/history_eval")
              end),

   -- Custom
   awful.key({ modkey }, "F12", 
        function () 
           awful.util.spawn("/usr/bin/xscreensaver-command --lock")
        end)
)

clientkeys = awful.util.table.join(
    awful.key({ modkey,           }, "f",      function (c) c.fullscreen = not 
c.fullscreen  end),
    awful.key({ modkey, "Shift"   }, "c",      function (c) c:kill()            
             end),
    awful.key({ modkey, "Control" }, "space",  awful.client.floating.toggle     
                ),
    awful.key({ modkey, "Control" }, "Return", function (c) 
c:swap(awful.client.getmaster()) end),
    awful.key({ modkey,           }, "o",      awful.client.movetoscreen        
                ),
    awful.key({ modkey, "Shift"   }, "r",      function (c) c:redraw()          
             end),
    awful.key({ modkey,           }, "t",      function (c) c.ontop = not 
c.ontop            end),
    awful.key({ modkey,           }, "n",
        function (c)
            -- The client currently has the input focus, so it cannot be
            -- minimized, since minimized clients can't have the focus.
            c.minimized = true
        end),
    awful.key({ modkey,           }, "m",
        function (c)
            c.maximized_horizontal = not c.maximized_horizontal
            c.maximized_vertical   = not c.maximized_vertical
        end)
)

-- Compute the maximum number of digit we need, limited to 9
keynumber = 0
for s = 1, screen.count() do
   keynumber = math.min(9, math.max(#tags[s], keynumber));
end

-- Bind all key numbers to tags.
-- Be careful: we use keycodes to make it works on any keyboard layout.
-- This should map on the top row of your keyboard, usually 1 to 9.
for i = 1, keynumber do
    globalkeys = awful.util.table.join(globalkeys,
        awful.key({ modkey }, "#" .. i + 9,
                  function ()
                        local screen = mouse.screen
                        if tags[screen][i] then
                            awful.tag.viewonly(tags[screen][i])
                        end
                  end),
        awful.key({ modkey, "Control" }, "#" .. i + 9,
                  function ()
                      local screen = mouse.screen
                      if tags[screen][i] then
                          awful.tag.viewtoggle(tags[screen][i])
                      end
                  end),
        awful.key({ modkey, "Shift" }, "#" .. i + 9,
                  function ()
                      if client.focus and tags[client.focus.screen][i] then
                          awful.client.movetotag(tags[client.focus.screen][i])
                      end
                  end),
        awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9,
                  function ()
                      if client.focus and tags[client.focus.screen][i] then
                          awful.client.toggletag(tags[client.focus.screen][i])
                      end
                  end))
end

clientbuttons = awful.util.table.join(
    awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
    awful.button({ modkey }, 1, awful.mouse.client.move),
    awful.button({ modkey }, 3, awful.mouse.client.resize))

-- Set keys
root.keys(globalkeys)
-- }}}

-- {{{ Rules
awful.rules.rules = {
    -- All clients will match this rule.
    { rule = { },
      properties = { border_width = beautiful.border_width,
                     border_color = beautiful.border_normal,
                     focus = true,
                     keys = clientkeys,
                     buttons = clientbuttons,
--                     size_hints_honor = false,
                 } },
    { rule = { class = "MPlayer" },
      properties = { floating = true } },
    { rule = { class = "pinentry" },
      properties = { floating = true } },
    { rule = { class = "Gimp" },
      properties = { floating = true } },
    { rule = { class = "display" },
      properties = { floating = true } },
    { rule = { class = "virt-viewer" },
      properties = { floating = true } },
    -- Set Firefox to always map on tags number 2 of screen 1.
    -- { rule = { class = "Firefox" },
    --   properties = { tag = tags[1][2] } },
}
-- }}}

-- {{{ Signals
-- Signal function to execute when a new client appears.
client.add_signal("manage", function (c, startup)
    -- Add a titlebar
    -- awful.titlebar.add(c, { modkey = modkey })

    -- Enable sloppy focus
    c:add_signal("mouse::enter", function(c)
        if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
            and awful.client.focus.filter(c) then
            client.focus = c
        end
    end)

    if not startup then
        -- Set the windows at the slave,
        -- i.e. put it at the end of others instead of setting it master.
        -- awful.client.setslave(c)

        -- Put windows in a smart way, only if they does not set an initial 
position.
        if not c.size_hints.user_position and not c.size_hints.program_position 
then
            awful.placement.no_overlap(c)
            awful.placement.no_offscreen(c)
        end
    end
end)

client.add_signal("focus", function(c) c.border_color = beautiful.border_focus 
end)
client.add_signal("unfocus", function(c) c.border_color = 
beautiful.border_normal end)
-- }}}

-- Auto-Spawns
awful.util.spawn("/usr/bin/xrandr --output DP-1 --left-of VGA-1")
awful.util.spawn("/usr/bin/xscreensaver")

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