On 8/9/2012 9:42 AM, David Kelly wrote:
I think its time to start a new thread leveraged off another:
Good idea - the other thread was getting cluttered with posts that had
nothing to do with the original topic.
Forget the editor, just get the debugger right.
I agree completely.
So asking of others suffering with AS6, what SVN client do you use? Am
thinking I should advance from TortoiseSVN running outside of the
dreaded VS10 shell to something integrated.
I started out with the XMega128 about 10 years ago. Studio and WinAVR
were the main tools. I've always done source editing outside of any IDE
since I've used many different programming languages depending on what
I'm working on. Things have evolved for me since I first started with
the AVR and the current project uses an AT91SAM7X512, three Mega164Ps
and 18 XMega32As. A test environment that drives the project uses an
additional three Mega32U4s and an XMega64A3. Talk about a mix of
development tools! For the ARM it's Eclipse which I use for compiling
and debugging. For the Mega164Ps and XMega32As I still use Studio 4.18
since that was what I started the project with. The test environment
doesn't use Studio at all - I use WinAVR on the command line and debug
with a logic analyzer. When I started the project I switched to SVN and
used the plugin for Eclipse as the ARM was the first code developed.
When I started the code for the Mega164P I switched to TortoiseSVN
across the project and that has worked out well - especially since all
edits are done outside the IDE. I tried AS5 when it first came out and
thought it was so slow it was unusable. I have AS6 installed now, along
with a JTAGICE3 for programming and debug, and will likely use that on
any new projects. It seems like throughout my career nothing has been
more dynamic than the tools I've used. Virtually every time I start a
project the first thing that needs to be done is to re-evaluate the
current tools and put together a new set that will get the job done.
Dave
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