Hi,

In Mesa (http://www.mesa3d.org/) we generate some C++ code using
Bison. The input is glsl_parser.yy and automake-1.11 and prior
versions generated glsl_parser.h. 1.12 generates glsl_parser.hh, and
if the input file is named .ypp it generates a .hpp file. How can we
configure our build system such that it will work with 1.11 and 1.12?

http://cgit.freedesktop.org/mesa/mesa/tree/configure.ac
http://cgit.freedesktop.org/mesa/mesa/tree/src/glsl/Makefile.am

Thanks,
Matt Turner

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