Hi, In Mesa (http://www.mesa3d.org/) we generate some C++ code using Bison. The input is glsl_parser.yy and automake-1.11 and prior versions generated glsl_parser.h. 1.12 generates glsl_parser.hh, and if the input file is named .ypp it generates a .hpp file. How can we configure our build system such that it will work with 1.11 and 1.12?
http://cgit.freedesktop.org/mesa/mesa/tree/configure.ac http://cgit.freedesktop.org/mesa/mesa/tree/src/glsl/Makefile.am Thanks, Matt Turner