I've been using: #include "Bletch: (insert message here)" for error conditions in C code and header files. The good news is that every compiler I've seen tells me the name of the "file" it can't find, so I don't have do immediately edit the file and go to the specific line number just to see what broke. H
- Re: Standard macro for OpenGL check? Morten Eriksen
- Re: Standard macro for OpenGL check? Matthew D. Langston
- Re: Standard macro for OpenGL check? Braden N. McDaniel
- Re: Standard macro for OpenGL check? Matthew D. Langston
- Re: Standard macro for OpenGL check? Braden N. McDaniel
- Re: Standard macro for OpenGL check? Morten Eriksen
- Re: Standard macro for OpenGL check? Morten Eriksen
- Re: Standard macro for OpenGL check? Akim Demaille
- Re: Standard macro for OpenGL check? Alexandre Oliva
- Re: Standard macro for OpenGL check? Jim Meyering
- Re: Standard macro for OpenGL ch... Harlan Stenn
- Re: Standard macro for OpenGL ch... Paul Eggert
- Re: Standard macro for OpenG... Jim Meyering
- Re: Standard macro for OpenG... Russ Allbery
- Re: Standard macro for OpenG... Paul Eggert
- Re: Standard macro for OpenG... Akim Demaille
- Re: Standard macro for OpenGL check? Morten Eriksen
- Re: Standard macro for OpenGL check? Akim Demaille
- Re: Standard macro for OpenGL ch... Akim Demaille
- Re: Standard macro for OpenGL check? T.E.Dickey