Laurent Carlier pushed to branch main at Arch Linux / Packaging / Packages / 
directx-shader-compiler


Commits:
e053b7b1 by Laurent Carlier at 2024-10-19T08:52:36+02:00
upgpkg: 1.8.2407-1: upstream update 1.8.2407

- - - - -


2 changed files:

- .SRCINFO
- PKGBUILD


Changes:

=====================================
.SRCINFO
=====================================
@@ -1,7 +1,7 @@
 pkgbase = directx-shader-compiler
        pkgdesc = A compiler for HLSL to DXIL (DirectX Intermediate Language).
-       pkgver = 1.7.2308
-       pkgrel = 2
+       pkgver = 1.8.2407
+       pkgrel = 1
        url = https://github.com/microsoft/DirectXShaderCompiler
        arch = x86_64
        license = custom
@@ -11,14 +11,14 @@ pkgbase = directx-shader-compiler
        makedepends = python
        depends = ncurses
        options = !lto
-       source = 
directx-shader-compiler::git+https://github.com/microsoft/DirectXShaderCompiler.git#tag=v1.7.2308
+       source = 
directx-shader-compiler::git+https://github.com/microsoft/DirectXShaderCompiler.git#tag=v1.8.2407
        source = 
directx-shader-compiler-DirectX-Headers::git+https://github.com/microsoft/DirectX-Headers.git
        source = 
directx-shader-compiler-SPIRV-Headers::git+https://github.com/KhronosGroup/SPIRV-Headers
        source = 
directx-shader-compiler-SPIRV-Tools::git+https://github.com/KhronosGroup/SPIRV-Tools
        source = 
directx-shader-compiler-effcee::git+https://github.com/google/effcee
        source = 
directx-shader-compiler-googletest::git+https://github.com/google/googletest
        source = directx-shader-compiler-re2::git+https://github.com/google/re2
-       sha256sums = 
3540da8f542da705a245629944896acb2a9ea768a3559cb39fb01dbd026f7427
+       sha256sums = 
36606d88de4b7d278a1387276395aa4ec0e37d539a48072bdf8fd96a5547d296
        sha256sums = SKIP
        sha256sums = SKIP
        sha256sums = SKIP


=====================================
PKGBUILD
=====================================
@@ -2,8 +2,8 @@
 
 pkgname=directx-shader-compiler
 pkgdesc="A compiler for HLSL to DXIL (DirectX Intermediate Language)."
-pkgver=1.7.2308
-pkgrel=2
+pkgver=1.8.2407
+pkgrel=1
 arch=('x86_64')
 url="https://github.com/microsoft/DirectXShaderCompiler";
 license=('custom')
@@ -17,7 +17,7 @@ 
source=("${pkgname}::git+https://github.com/microsoft/DirectXShaderCompiler.git#
         "${pkgname}-effcee::git+https://github.com/google/effcee";
         "${pkgname}-googletest::git+https://github.com/google/googletest";
         "${pkgname}-re2::git+https://github.com/google/re2";)
-sha256sums=('3540da8f542da705a245629944896acb2a9ea768a3559cb39fb01dbd026f7427'
+sha256sums=('36606d88de4b7d278a1387276395aa4ec0e37d539a48072bdf8fd96a5547d296'
             'SKIP'
             'SKIP'
             'SKIP'



View it on GitLab: 
https://gitlab.archlinux.org/archlinux/packaging/packages/directx-shader-compiler/-/commit/e053b7b13a92e56e6f134aeab19b77b7cb864a7e

-- 
View it on GitLab: 
https://gitlab.archlinux.org/archlinux/packaging/packages/directx-shader-compiler/-/commit/e053b7b13a92e56e6f134aeab19b77b7cb864a7e
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