Here are some notes from WebRTC team regarding use of WebRTC to solve the kind of problem you are facing. I don't have information about other solutions [not based on WebRTC].
The WebRTC engine itself has not been ported to the Android SDK. The WebRTC team have released a native implementation of WebRTC<https://code.google.com/p/libjingle/source/browse/trunk/talk/examples/android/README> which you can choose to modify to achieve what you want but might not be within the Android framework. The "conferencing" capability of voice engine is limited. It can only mix incoming streams for playout. It's quite flexible though, so you could hack it to work pretty much any way you want using external media hooks etc. It will only mix the top-three streams at any instant, but will support an arbitrary number of streams. (Hard-coded to a max of 100, but that could easily be increased if needed). I'm sorry but I don't have any more information beyond the above. -- -- unsubscribe: [email protected] website: http://groups.google.com/group/android-porting --- You received this message because you are subscribed to the Google Groups "android-porting" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
