QVGA screens are officially supported by the platform (there are Android devices with such screens shipping, even); however, nobody has yet contributed code to the open source project to make all applications and UI elements work on such screens. In particular, tweaks (or less ideally small-screen-specific variations) for layouts that don't fit and low density graphics. You will need to do this work yourself.
On Sat, Jan 16, 2010 at 2:07 AM, Motty <[email protected]> wrote: > Hi, > > I want to port Android on a QVGA 2.2" screen device. > From what I read on android developers site (http:// > developer.android.com/guide/practices/screens_support.html) and from > playing a bit with the emulator, it seems that there might be some > problem in porting it to such a small screen. > > Q: > 1. Can you please confirm the minimum supported diagonal for a QVGA > screen? 2.6"? > > 2. If there is no "out of the box" support for such a small screen, > are there any changes that I can easily do in the framework in order > to support it? Or, is my only choice to go over all the applications > and change them accordingly? > > 3. What are the implications on apps downloaded from the Android > Market? Is declaring small screen and medium density enough? > > 4. Will I encounter a problem in getting Google permission to put the > Android Market application on such a small screen device? > > 5. Does Google plan to extend the small screen support in future > Android releases? > > Thanks, > Motty > > -- > unsubscribe: > [email protected]<android-porting%[email protected]> > website: http://groups.google.com/group/android-porting > -- Dianne Hackborn Android framework engineer [email protected] Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them.
-- unsubscribe: [email protected] website: http://groups.google.com/group/android-porting
