Oh, wait, hang on, you're saying the draw()s AREN'T being dispatched
in the Overlays during pinch-zoom?  Huh.  Well, if that's true, then
that wouldn't work at all.  I'll have to test it later.

On Feb 12, 2:16 am, JP <joachim.pfeif...@gmail.com> wrote:
> Not sure if I follow.
> As nothing is fired in the way of an Overlay - how would it know to do
> anything?
>
> On Feb 11, 11:02 pm, Hugo Visser <botte...@gmail.com> wrote:
>
>
>
> > As a work around, you don't need to poll...You can register an overlay
> > that doesn't draw anything and checks the current zoom level against
> > the previous draw zoom level and take it from there...On zooming there
> > will be a redraw of the map so it should work out fine.
>
> > On Feb 11, 8:23 pm, CaptainSpam <captains...@gmail.com> wrote:
>
> > > Ever since the update that allows multitouch gestures on the Maps app
> > > (pinch-zooming, mostly), I've noticed that apps using the Google Maps
> > > API also seem to automatically support it.  That, in and of itself, is
> > > good.  Convenient!
>
> > > However, my app has a need to know when the user has zoomed the map.
> > > As it stands now, I've just been watching over the only way this has
> > > been possible before: The zoom control buttons.  It appears that
> > > there's no callback to know when the map has been zoomed (only
> > > MapController commands to MAKE the map zoom), so developers don't
> > > appear to have any way of knowing if the zoom level was changed
> > > outside of their control (i.e. pinch-zooming) apart from constantly
> > > polling the MapView.
>
> > > Is there any good way around this, or is an update like this in the
> > > cards for the API?  Or am I just missing something obvious?

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