So can I take that to mean that that the bug exists in all current
releases including 2.0? I could really use some concrete info on this
particular issue as it affects most of our apps and the enlarged
bundle size is becoming a real problem on Droid.

Thanks very much,
Matt

On Nov 12, 3:22 pm, Romain Guy <romain...@google.com> wrote:
> When a bug is marked as "FutureRelease" it usually means it will be
> fixed in the next release at the time the bug is closed. Anyhow, it
> means the bug has been fixed and will eventually reach users phones :)
>
>
>
>
>
> On Thu, Nov 12, 2009 at 9:07 AM, Neiman Buffard <neimanbuff...@gmail.com> 
> wrote:
> > ok for starters im pretty sure im not doin this right but i wanted to throw
> > an idea at anyone who would take the time to read/listen for upgrades to
> > come if it cant make the cut for the next one. I would like to see this done
> > in an upgrade instead of an app only because i feel that this is somthin
> > everyone would enjoy. BIG PICTURES i feel that  When ur favorite
> > contacts/friends call and u have a customized ring tone and possibly an
> > assigned contact photo would it be askin to much to utilize the  3.2-inch
> > TFT-LCD flat touch-sensitive screen with 320 x 480 (HVGA) resolution for
> > that photo. Very simple yes i know however we are limited to that small
> > picture with out even being givin the option as to weather you' like it that
> > small or not.
> > just a thought i've had for some time now that i wanted to share thanks for
> > listening follow android but more specificly G1 users
> > On Thu, Nov 12, 2009 at 12:02 PM, Matt Hall <matt.h...@gmail.com> wrote:
>
> >> Can anyone from Google comment on the status of the following copy
> >> protection related bugs:
>
> >>http://code.google.com/p/android/issues/detail?id=2047
> >>http://code.google.com/p/android/issues/detail?id=2263
>
> >> They're marked fixed in a future release, but I don't know what
> >> release (if any) that means.
>
> >> I'd love to revert to no copy protection on our games for a number of
> >> pressing reasons, but these bugs bit us pretty bad last time I tried.
>
> >> Any info much appreciated, thanks.
> >> Matt
>
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> --
> Romain Guy
> Android framework engineer
> romain...@android.com
>
> Note: please don't send private questions to me, as I don't have time
> to provide private support.  All such questions should be posted on
> public forums, where I and others can see and answer them

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