Yep.. it's that simple.

Pls note however that whatever content you're setting will not be
actually visible
until onCreate() is completed. If your onCreate() processing is
lengthy, as ours,
you're better off placing your startup image in a dedicated activity.







On May 5, 12:34 am, Marco Nelissen <marc...@android.com> wrote:
> Why not set your content view to be an ImageView with the desired image, and
> then once you're ready to show the real UI, call setContentView() again with
> the real UI?
>
> On Mon, May 4, 2009 at 2:22 PM, GiladH <gila...@gmail.com> wrote:
>
> > Tnx but that is not what I'm looking for.
> > I basically want to display an image (packed within form/view/
> > whatever) WITHOUT blocking the UI thread,
>
> > Can this be done?
>
> > On May 4, 8:16 pm, Jeff Sharkey <jshar...@android.com> wrote:
> > > Take a peek at AsyncTask, it can help you easily (and correctly)
> > > transition between UI and background threads:
>
> > >http://d.android.com/reference/android/os/AsyncTask.html
>
> > > j
>
> > > On Mon, May 4, 2009 at 10:02 AM,GiladH<gila...@gmail.com> wrote:
>
> > > > Hey,
>
> > > > I want to display a fancy 'loading' image at my app's startup time.
>
> > > > The problem: my startup code is mostly GUI related, hence needs to run
> > > > on UI thread.
>
> > > > Is there a way to do both - that is run UI-related code on UI thread
> > > > while an image
> > > > is displayed to the user?
>
> > > >GiladH
>
> > > --
> > > Jeff Sharkey
> > > jshar...@google.com
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