I'm interested in this as well.  Anyone here have any experience with this?

On Thursday, November 8, 2012 12:51:47 PM UTC-6, cjuillard wrote:
>
> I'm creating a very memory intensive game 3D game for Android that is 
> using all OpenGL UI. I've been trying to cut down on memory usage wherever 
> I can, and looking at a heap dump of my app I found that there is ~5Mb of 
> Android pre-loaded resources. Looking at the dominator tree in Eclipse MAT, 
> this memory is stored in android.content.res.Resources.  
>
> My question is whether there is any way to clear a part of or all of this 
> memory since I'm not using Android's UI framework. 
>

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