For some guidance, take a look at this: http://libgdx.l33tlabs.org/docs/api/com/badlogic/gdx/graphics/g3d/loaders/obj/ObjLoader.html
I've used that with obj files exported from Blender before. It's a fairly simple file format for representing the geometry of an object so you could easily write your own importer / adapt another. On Oct 3, 1:51 am, bob <b...@coolgroups.com> wrote: > What is the easiest way to load 3d models in Android? I'm looking for > something compatible with a GL10 object. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en