That phone has 3.5" screen (same as an iPhone), and while it's not
impossible, I would find it extremely hard to believe that it's a
240x320 screen.  I think you would see pixelation even on a YouTube
video of that were the case.  I believe the HVGA part of the
description is correct and it's, in fact, a HVGA 320x480 device.

On Jan 23, 8:51 am, kernelpanic <[email protected]> wrote:
> looking at the Huawei website, it states that device is 320x240 HVGA
>
> is the HVGA the issue here?
>
> On Jan 22, 5:35 pm, kernelpanic <[email protected]> wrote:
>
>
>
> > yes, that's how I decided I had an issue - he left a 1 star rating
> > with this comment
>
> > "cannot play on my huawei ascend touchscreen please fix"
>
> > On Jan 22, 5:29 pm, Dianne Hackborn <[email protected]> wrote:
>
> > > It should be a child of <manifest>, so that is fine.  Do you know what
> > > device this was allowed to be installed on?
>
> > > On Sat, Jan 22, 2011 at 2:47 PM, kernelpanic <[email protected]> 
> > > wrote:
> > > > ok, thanks. According to the docs, it should just be in the manifest -
> > > > I have this
>
> > > >    <uses-sdk android:minSdkVersion="5" android:targetSdkVersion="8" /
>
> > > >        <uses-permission android:name="android.permission.INTERNET" />
> > > >        <uses-permission android:name="android.permission.VIBRATE" />
>
> > > > <supports-screens
> > > >        android:smallScreens="false"
> > > >        android:normalScreens="true"
> > > >        android:largeScreens="true" android:anyDensity="true"/>
>
> > > > should it be inside the application tag maybe?
>
> > > > On Jan 22, 2:15 pm, Dianne Hackborn <[email protected]> wrote:
> > > > > It absolutely should be filtered from Market.  There are lots of apps
> > > > that
> > > > > aren't available to small screen devices because they don't support 
> > > > > small
> > > > > screens.  Make sure you have the tag in the right place in your 
> > > > > manifest.
>
> > > > > On Sat, Jan 22, 2011 at 4:02 AM, kernelpanic <[email protected]>
> > > > wrote:
> > > > > > I'm using the following
>
> > > > > > <supports-screens
> > > > > >        android:smallScreens="false"
> > > > > >        android:normalScreens="true"
> > > > > >        android:largeScreens="true" android:anyDensity="true"/>
>
> > > > > > but had someone with a 320x240 screen download the app from the 
> > > > > > market
> > > > > > - of course it doesn't work on that small screen.
>
> > > > > > My question is why would someone with a screen that small be able to
> > > > > > see the app in the market?
>
> > > > > > any insight appreciated
>
> > > > > > --
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> > > > > > For more options, visit this group at
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>
> > > > > --
> > > > > Dianne Hackborn
> > > > > Android framework engineer
> > > > > [email protected]
>
> > > > > Note: please don't send private questions to me, as I don't have time 
> > > > > to
> > > > > provide private support, and so won't reply to such e-mails.  All such
> > > > > questions should be posted on public forums, where I and others can 
> > > > > see
> > > > and
> > > > > answer them.
>
> > > > --
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>
> > > --
> > > Dianne Hackborn
> > > Android framework engineer
> > > [email protected]
>
> > > Note: please don't send private questions to me, as I don't have time to
> > > provide private support, and so won't reply to such e-mails.  All such
> > > questions should be posted on public forums, where I and others can see 
> > > and
> > > answer them.- Hide quoted text -
>
> - Show quoted text -

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