We experienced the same behavior(speed ....). We avoid using the
emulator as much
as possible. Fortunately we use a MDP component based approach. Most
of the work
is done on the computers themselves. Integration testing is done on
the devices.

We also use "standard" Java as much as possible based on the Jt Design
pattern
framework for Android:

- Java Pattern Oriented Framework, An application of the Messaging
Design Pattern
IBM Technical Library
http://www.ibm.com/developerworks/webservices/library/ws-designpattern/index.html

- Messaging Design Pattern (MDP) and pattern implementation -
Published in the 17th conference on Pattern Languages of Programs
(PLoP 2010).
https://jt.dev.java.net/files/documents/5553/150311/designPatterns.pdf


The specific Android components (device specific) are kept
separately. You can also use mockup components to simulate some of the
Android
functionallity. All of the above, saves a  lot of time and effort.



On Dec 7, 4:59 pm, "Alexei 'keyhell' Zhurba" <[email protected]>
wrote:
> Hello!
>
> I use Eclipse + ADT + Android SDK for development.
> Current configuration is Eclipse Helios SR1 20100917-0705  +  ADT
> 8.0.1.v201012062107-82219  +  Android 2.3 SDK on Windows 7 32-bit.
>
> SDK emulator works very slow or freezes at the boot time. Here is the
> summary of what was done/observed.
>
> 1) The problem appeared after I updated my SDK to 2.3, and ADT to
> 8.0.0 (and then 8.0.1).
> I haven't observed such problem before 2.3/8.0.0 update. Clean install
> of Eclipse and SDK doesn't help.
>
> 2) It doesn't look like ADT or Eclipse problem, because running
> emulator.exe directly from console gives exactly the same result (as
> well as using SDK Manager).
>
> 3) It doesn't matter what AVD target is. Reproduced for 2.1/2.2/2.3.
>
> 4) Running emulator -debug-all it stucks at (emulator windows is not
> responding):
> emulator: goldfish_audio_write: AUDIO_INT_ENABLE 7
> emulator: goldfish_audio_write: AUDIO_INT_ENABLE 0
> emulator: goldfish_audio_write: AUDIO_INT_ENABLE 7
> emulator: goldfish_audio_write: AUDIO_INT_ENABLE 0
> emulator: goldfish_audio_write: AUDIO_INT_ENABLE 7
>
> 5) "emulator -noaudio" doesn't help. I also tried to give more memory
> ("-memory"), but it doesn't help too.
>
> I appreciate any suggestions of what can I do to fix the problem.
>
> Alexei.

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