In addition to what was said above, if you study the
<supports-screens> directive carefully and set it properly in your
manifest, that will most likely clear things up.

On Fri, Oct 22, 2010 at 11:43 AM, TreKing <[email protected]> wrote:
> On Mon, Oct 18, 2010 at 3:35 PM, Wri <[email protected]> wrote:
>>
>> In the old project, I did not specify a target SDK (the manifest did not
>> contain something like: <uses-sdk android:minSdkVersion="8" />).
>
> Be careful here ... "target SDK" is NOT the same as "minSDK". Was that a
> typo or are you not clear on this?
>
>>
>> The new project now uses <uses-sdk android:minSdkVersion="8" /> in the
>> manifest.
>
> So you're app is designed to work ONLY on 2.2 (SDK 8) or is that what your
> "target" (what you're testing on) is?
>
>>
>> Why is this happening? How can I load them without scaling while still
>> declaring the minimum SDK?
>
> This I don't know - I haven't had to deal with all this screen support stuff
> as the defaults work out fine for me for now, but I would double check you
> really want min SDK to 8 and read over this:
> http://developer.android.com/guide/practices/screens_support.html
>
> -------------------------------------------------------------------------------------------------
> TreKing - Chicago transit tracking app for Android-powered devices
>
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