Hi, I have been developing a game for some time now. The game uses the
touch screen. Everything works fine in the first instance, I can pause
and resume. On resume, the application seems to be running as normal
i.e. the timer has got the correct state etc and continues to
decrease. The problem I have is when I re-touch the surface. the
onTouch function is called and fails. I have seen from the logcat file
that I have the following errors.

 Key dispatching timed out sending to com.blastem/com.blastem.Blastem
W/WindowManager(   65): Previous dispatch state: {{KeyEvent{action=1
code=82 repeat=0 meta=0 scancode=229 mFlags=8} to Window{43ef2108
Keyguard paused=false} @ 1287329205888 lw=Window{43ef2108 Keyguard
paused=false} lb=android.view.viewroo...@43f508c0 fin=false gfw=true
ed=true tts=0 wf=false fp=false mcf=Window{43ef2108 Keyguard
paused=false}}}
W/WindowManager(   65): Current dispatch state: {{null to
Window{4401c918 com.blastem/com.blastem.Blastem paused=false} @
1287329318945 lw=Window{4401c918 com.blastem/com.blastem.Blastem
paused=false} lb=android.os.binderpr...@44015918 fin=false gfw=true
ed=true tts=0 wf=false fp=false mcf=Window{4401c918 com.blastem/
com.blastem.Blastem paused=false}}}
I/Process (   65): Sending signal. PID: 277 SIG: 3

Do I need to save the state of the View or something similar.
I think I understand the error but am most likely being stupid. I
would very happy if someone could help me with this issue. I would not
normally ask unless I was really stuck.

Thanks in advance,
Karl Evans

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