Hi! I have an activity which uses a GLSurfaceView to render some graphics. Now, I created another activity, which is started from the first when pressing a button, which plays a video using a VideoView. The problem is that, for some reason, very often I get a OutOfResources exception from the Surface, and in the logs I even see some messages saying "Out of memory". I can hardly believe I have not enough memory to load everything... Does an application have any limit in size? Any other idea what can be causing this? Any help is really appreciated! Thanks!
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