I'm trying to use native implementation of UDP server/client on
Android, I'm using JNI to access the native code from java.

The code was tested successfully on Android 1.5 (HTC Hero) but when I
tried to run the same application on Android 2.1 (HTC Legend) I got
"Stack Corruption Detected" every time I received a packet bigger than
32 byte and the application crashed.

Does anyone has a clue what could cause the stack corruption?

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