...and if i don't specify any min SDK version, it runs smooth. I get average 30 fps vs. 12 fps.
I am using Canvas to render and a JBox jar for physics. Tested and re-tested on a Motorola Milestone with Android 2.1 update 1. Using latest Eclipse ADT. Any tips? Thanks, Marcus. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en