I do think so! I think there is no way to register a manifest other than package manager API now. The nearest approach I got is the following: ActivityThread thread = ActivityThread.currentActivityThread(); PackageManager manager = this.getPackageManager(); PackageInfo info = manager.getPackageArchiveInfo("/data/data/my.test/install/testHello.apk", 0xffff); ApplicationInfo ai = info.applicationInfo; ai.dataDir = "/data/data/my.test"; ai.processName = "my.test"; ai.uid = 10008; //uid of the running package ActivityThread.PackageInfo actPackageInfo = thread.getPackageInfo(ai, Context.CONTEXT_IGNORE_SECURITY|Context.CONTEXT_INCLUDE_CODE ); thread.getApplicationThread().scheduleLaunchActivity(intent, null, ai.packageName, "/data/data/my.test/", "/data/data/my.test/", ai.theme, ai.nonLocalizedLabel, ai.labelRes, null, null, null, false);
It would work if ApplicationThread class is public. 2008/3/24, [EMAIL PROTECTED] < [EMAIL PROTECTED]>: > > > I guess package manager API is what you want, hackbod said is still > under development. > > On Mar 23, 5:03 pm, Ben Dodson <[EMAIL PROTECTED]> wrote: > > Right, but is there a way to load these dynamically, given another > > manifest file? Can I edit my manifest file on the fly and inject the > > activities of the .apk I want to load? Or can I adjust the context I'm > > running in so the downloaded .apk's manifest is used instead of my own > > until it is removed from the application stack? > > > > On Mar 23, 7:54 pm, "[EMAIL PROTECTED]" > > > > <[EMAIL PROTECTED]> wrote: > > >http://code.google.com/android/devel/bblocks-manifest.html > > > > > "Every Activity must have an <activity> tag in the manifest whether it > > > is exposed to the world or intended for use only within its own > > > package. If an Activity has no matching tag in the manifest, you won't > > > be able to launch it." > > > > > On Mar 23, 3:17 pm, Ben Dodson <[EMAIL PROTECTED]> wrote: > > > > > > Well it looks like I jumped the gun.. no, I haven't yet been able to > > > > launch an activity from my data folder. I can load classes from them > > > > with the PathClassLoader, but can't call an activity. I think I need > > > > to somehow create a new Context with my PathClassLoader as the > > > > ClassLoader. Then use this context to run: > > > > > > Context packageContext = > > > > context.createPackageContext(mclassname.substring( > mclassname.lastIndexOf(". ")), > > > > Context.CONTEXT_IGNORE_SECURITY); > > > > intent = new Intent(); > > > > intent.setClass(packageContext, m_class); > > > > > > no luck yet on creating that context.. I'm not positive this is the > > > > way to go, but it's my best guess for now. > > > > > > Is it possible to load the contents of a foreign .apk's manifest > file > > > > into the current context? > > > > > > On Mar 23, 2:15 pm, tu <[EMAIL PROTECTED]> wrote: > > > > > > > Can you launch an activity defined in > "/data/data/my.app/files/test.apk" ?! > > > > > For start an acitivity in a installed apk, just use > > > > > Intent.setClassName(packageName, > > > > > foreignClassName) > > > > > > > 2008/3/23, Ben Dodson <[EMAIL PROTECTED]>: > > > > > > > > Well thanks for the help, I made some good progress on this once > I > > > > > > realized I needed the full path to the apk file > (/data/data/my.app/ > > > > > > files/test.apk) > > > > > > > > Now I'm able to load classes dynamically using the > PathClassLoader and > > > > > > instantiate/run methods on them. Dependency classes also load > with no > > > > > > problem, including the R class. > > > > > > > > I'm still stuck on the last step of running an activity from > > > > > > another .apk. I've tried two main approaches. One is to use > > > > > > startActivity(this, foreignClass), so the context is that of the > > > > > > calling app. The result: > > > > > > > > ERROR/lobos(796): java.lang.RuntimeException: Not supported in > system > > > > > > context > > > > > > ERROR/lobos(796): at > > > > > > android.app.ApplicationContext.getPackageName( > ApplicationContext.java: > > > > > > 312) > > > > > > ERROR/lobos(796): at > > > > > > android.content.ComponentName.<init>(ComponentName.java:74) > > > > > > ERROR/lobos(796): at android.content.Intent.setClass( > Intent.java: > > > > > > 2740) > > > > > > [...] > > > > > > > > I also tried instantiating the foreignClass (extends Activity) > and > > > > > > using that as the context: > > > > > > > > ERROR/lobos(794): at > > > > > > android.app.Activity.startSubActivity(Activity.java:1935) > > > > > > ERROR/lobos(794): at > > > > > > android.app.Activity.startActivity(Activity.java:1978) > > > > > > ERROR/lobos(794): at > > > > > > com.lobos.app.LobosAPKApp.launch(LobosAPKApp.java:68) > > > > > > > > I'm sure there's a pretty hefty piece I'm not handling, but any > ideas > > > > > > what? > > > > > > > > I tried overriding the getPackageName method > > > > > > > > On Mar 19, 12:33 pm, tu <[EMAIL PROTECTED]> wrote: > > > > > > > Yes, an apk file can be put into assets folder or any > accessible path! I > > > > > > > have been working on it over 2 months. I can download an apk > file by > > > > > > http > > > > > > > and run code or use its resources dynamically, including > version control > > > > > > > features. It's a platfrom similar to OSGi or EclispeRCP. Now > nearly > > > > > > > everything goes smoothly. > > > > > > > > > 2008/3/19, Peli <[EMAIL PROTECTED]>: > > > > > > > > > > This sounds interesting. Can an apk file be put into the lib > or assets > > > > > > > > folder? If yes, then this would be an alternative to lib/jar > for > > > > > > > > including widgets with graphics and code... > > > > > > > > > > Peli > > > > > > > > > > On Mar 19, 3:14 pm, Ben Dodson <[EMAIL PROTECTED]> wrote: > > > > > > > > > Thanks a ton, I'll play with this tonight and see how it > goes. > > > > > > > > > > > Ben > > > > > > > > > > > On Mar 18, 4:46 pm, hackbod <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > > You should be able to use android.lang.PathClassLoaderto > > > > > > > > > > create a > > > > > > > > > > class loader for .apk. Just make an instance of the > object with > > > > > > the > > > > > > > > > > full path the .apk and, if desired, a parent class > loader that it > > > > > > > > > > links with or ClassLoader.getSystemClassLoader().getParent() > for > > > > > > just > > > > > > > > > > the frameworks. > > > > > > > > > > > > You can also load the resources from the .apk with code > like this: > > > > > > > > > > > > AssetManager assets = new AssetManager(); > > > > > > > > > > assets.addAssetPath(apkPath); > > > > > > > > > > Resources r = new Resources(assets, > myMetrics, > > > > > > > > > > myConfiguration); > > > > > > > > > > > > On Mar 18, 11:57 am, Ben Dodson <[EMAIL PROTECTED]> > wrote: > > > > > > > > > > > > > That sounds like exactly what we're hoping to do. Can > you point > > > > > > my > > > > > > > > > > > towards any references for how to load the code from > the > > > > > > filesystem? > > > > > > > > > > > > > Thanks, > > > > > > > > > > > Ben > > > > > > > > > > > > > On Mar 18, 1:06 pm, hackbod <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > > > > Hi Ben, > > > > > > > > > > > > > > The package install API is still under development, > and may > > > > > > not be > > > > > > > > > > > > working. I think right now the install package > permission is > > > > > > also > > > > > > > > > > > > only allowed for built-in applications, since it > will allow > > > > > > you to > > > > > > > > > > > > circumvent the permission system by deciding which > permissions > > > > > > to > > > > > > > > > > > > allow: this API is really intended for use by a > > > > > > graphicalinstaller > > > > > > > > > > > > that is included with a shipping device, and when > third party > > > > > > apps > > > > > > > > > > > > want to install something we will probably have an > activity > > > > > > they > > > > > > > > can > > > > > > > > > > > > launch to do so (to ensure the user is always > involved in this > > > > > > > > > > > > process). > > > > > > > > > > > > > > I don't understand what you mean by your app being > the launch > > > > > > > > point of > > > > > > > > > > > > other applications. Do you mean you want to make > your own > > > > > > private > > > > > > > > > > > > world of applications that others don't see? If so, > I really > > > > > > > > don't > > > > > > > > > > > > think you want to use this API: this is for > installing > > > > > > top-level > > > > > > > > > > > > applications in to the system. If you want to > manage > > > > > > applications > > > > > > > > > > > > yourself, you can just put their code into your > private file > > > > > > area, > > > > > > > > use > > > > > > > > > > > > the function to parse the manifest if you want, and > load that > > > > > > code > > > > > > > > > > > > directly yourself. > > > > > > > > > > > > > > On Mar 18, 6:14 am, Ben Dodson <[EMAIL PROTECTED]> > wrote: > > > > > > > > > > > > > > > I'm trying to write an app that can install other > > > > > > applications. > > > > > > > > I came > > > > > > > > > > > > > across the installPackage() method and tried to > give it the > > > > > > URI > > > > > > > > of > > > > > > > > > > > > > a .apk file on the web, but I'm getting a > permission denied > > > > > > > > error. I > > > > > > > > > > > > > have what I think should be the correct > permissions in my > > > > > > > > manifest: > > > > > > > > > > > > > > > </uses-permission><uses-permission > > > > > > > > > > > > > android:name="android.permission.INSTALL_PACKAGES > "> > > > > > > > > > > > > > </uses-permission><uses-permission > > > > > > > > > > > > > android:name="android.permission.DELETE_PACKAGES"> > > > > > > > > > > > > > > > is there anything else I need? should this method > work? > > > > > > > > > > > > > > > Also, I want my application to be the launch point > of these > > > > > > > > other > > > > > > > > > > > > > apps, and I would prefer them to not show up in > the main > > > > > > listing > > > > > > > > of > > > > > > > > > > > > > programs. Is this possible? > > > > > > > > > > > > > > > Thanks, > > > > > > > > > > > > > Ben > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] Announcing the new M5 SDK! http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---