This matches what we do for psp 3.1 and makes ring_init
common for all PSP versions.

Signed-off-by: Alex Deucher <alexander.deuc...@amd.com>
---
 drivers/gpu/drm/amd/amdgpu/psp_v12_0.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/amd/amdgpu/psp_v12_0.c 
b/drivers/gpu/drm/amd/amdgpu/psp_v12_0.c
index 0b2ac418e4ac..d7dd84090c09 100644
--- a/drivers/gpu/drm/amd/amdgpu/psp_v12_0.c
+++ b/drivers/gpu/drm/amd/amdgpu/psp_v12_0.c
@@ -243,8 +243,6 @@ static int psp_v12_0_ring_init(struct psp_context *psp,
        struct psp_ring *ring;
        struct amdgpu_device *adev = psp->adev;
 
-       psp_v12_0_reroute_ih(psp);
-
        ring = &psp->km_ring;
 
        ring->ring_type = ring_type;
@@ -272,6 +270,8 @@ static int psp_v12_0_ring_create(struct psp_context *psp,
        struct psp_ring *ring = &psp->km_ring;
        struct amdgpu_device *adev = psp->adev;
 
+       psp_v12_0_reroute_ih(psp);
+
        if (amdgpu_sriov_vf(psp->adev)) {
                /* Write low address of the ring to C2PMSG_102 */
                psp_ring_reg = lower_32_bits(ring->ring_mem_mc_addr);
-- 
2.38.1

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