Will be used to complete all schedulte fences on device
remove

Signed-off-by: Andrey Grodzovsky <andrey.grodzov...@amd.com>
---
 drivers/gpu/drm/scheduler/sched_entity.c | 3 ++-
 include/drm/gpu_scheduler.h              | 1 +
 2 files changed, 3 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/scheduler/sched_entity.c 
b/drivers/gpu/drm/scheduler/sched_entity.c
index cb58f692dad9..9ff4bfd8f548 100644
--- a/drivers/gpu/drm/scheduler/sched_entity.c
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -219,7 +219,7 @@ static void drm_sched_entity_kill_jobs_cb(struct dma_fence 
*f,
  * Makes sure that all remaining jobs in an entity are killed before it is
  * destroyed.
  */
-static void drm_sched_entity_kill_jobs(struct drm_sched_entity *entity)
+void drm_sched_entity_kill_jobs(struct drm_sched_entity *entity)
 {
        struct drm_sched_job *job;
        int r;
@@ -249,6 +249,7 @@ static void drm_sched_entity_kill_jobs(struct 
drm_sched_entity *entity)
                        DRM_ERROR("fence add callback failed (%d)\n", r);
        }
 }
+EXPORT_SYMBOL(drm_sched_entity_kill_jobs);
 
 /**
  * drm_sched_entity_cleanup - Destroy a context entity
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index f888b5e9583a..9601d5b966ba 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -339,6 +339,7 @@ int drm_sched_entity_init(struct drm_sched_entity *entity,
                          unsigned int num_sched_list,
                          atomic_t *guilty);
 long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout);
+void drm_sched_entity_kill_jobs(struct drm_sched_entity *entity);
 void drm_sched_entity_fini(struct drm_sched_entity *entity);
 void drm_sched_entity_destroy(struct drm_sched_entity *entity);
 void drm_sched_entity_select_rq(struct drm_sched_entity *entity);
-- 
2.25.1

_______________________________________________
amd-gfx mailing list
amd-gfx@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/amd-gfx

Reply via email to