Acked-by: Alex Deucher <alexander.deuc...@amd.com>

On Wed, Nov 25, 2020 at 1:45 AM Marek Olšák <mar...@gmail.com> wrote:
>
> Please review. This fixes an LDS hang that occurs with NGG, but may occur 
> with other shader stages too.
>
> Thanks,
> Marek
>
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