Am 17.05.2018 um 20:03 schrieb Alex Deucher:
Take the encode rings into account in the idle work handler.
Signed-off-by: Alex Deucher <alexander.deuc...@amd.com>
---
drivers/gpu/drm/amd/amdgpu/amdgpu_vcn.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vcn.c
b/drivers/gpu/drm/amd/amdgpu/amdgpu_vcn.c
index e5d234cf804f..60468385e6b4 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vcn.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vcn.c
@@ -205,6 +205,11 @@ static void amdgpu_vcn_idle_work_handler(struct
work_struct *work)
struct amdgpu_device *adev =
container_of(work, struct amdgpu_device, vcn.idle_work.work);
unsigned fences = amdgpu_fence_count_emitted(&adev->vcn.ring_dec);
+ unsigned i;
+
+ for (i = 0; i < adev->vcn.num_enc_rings; ++i) {
+ fences += amdgpu_fence_count_emitted(&adev->vcn.ring_enc[i]);
+ }
"{" and "}" should be dropped here if I'm not completely mistaken.
But either way Reviewed-by: Christian König <christian.koe...@amd.com>
for the whole series.
Christian.
if (fences == 0) {
if (adev->pm.dpm_enabled) {
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