Yeah, that sounds like a plan to me.
Going to commit the patches I've already done in a minute, they still
seem to implement quite a bit of what we want to do here.
Regards,
Christian.
Am 12.10.2017 um 10:03 schrieb Liu, Monk:
V2 summary
Hi team
*please give your comments*
lWhen a job timed out (set from lockup_timeout kernel parameter), What
KMD should do in TDR routine :
1.Update adev->*gpu_reset_counter*, and stop scheduler first
2.Set its fence error status to “*ECANCELED*”,
3.Find the *context* behind this job, and set this *context* as
“*guilty*”(will have a new member field in context structure – *bool
guilty*)
a)There will be “*bool * guilty*” in entity structure, which points to
its father context’s member – “*bool guilty” *when context
initialized**, so no matter we get context or entity, we always know
if it is “guilty”
b)For kernel entity that used for VM updates, there is no context back
it, so kernel entity’s “bool *guilty” always “NULL”.
c)The idea to skip the whole context is for consistence consideration,
because we’ll fake signal the hang job in job_run(), so all jobs in
its context shall be dropped otherwise either bad drawing/computing
results or more GPU hang.
**
4.Do GPU reset, which is can be some callbacks to let bare-metal and
SR-IOV implement with their favor style
5.After reset, KMD need to aware if the VRAM lost happens or not,
bare-metal can implement some function to judge, while for SR-IOV I
prefer to read it from GIM side (for initial version we consider it’s
always VRAM lost, till GIM side change aligned)
6.If VRAM lost hit, update adev->*vram_lost_counter*.
7.Do GTT recovery and shadow buffer recovery.
8.Re-schedule all JOBs in mirror list and restart scheduler
lFor GPU scheduler function --- job_run()
1.Before schedule a job to ring, checks if job->*vram_lost_counter* ==
adev->*vram_lost_counter*, and drop this job if mismatch
2.Before schedule a job to ring, checks if job->entity->*guilty* is
NULL or not, *and drop this job if (guilty!=NULL && *guilty == TRUE)*
3.if a job is dropped:
a)set job’s sched_fence status to “*ECANCELED*”
b)fake/force signal job’s hw fence (no need to set hw fence’s status)
lFor cs_wait() IOCTL:
After it found fence signaled, it should check if there is error on
this fence and return the error status of this fence
lFor cs_wait_fences() IOCTL:
Similar with above approach
lFor cs_submit() IOCTL:
1.check if current ctx been marked “*guilty*”and return “*ECANCELED*”
if so.
2.set job->*vram_lost_counter* with adev->*vram_lost_counter*, and
return “*ECANCELED*” if ctx->*vram_lost_counter* !=
job->*vram_lost_counter* (Christian already submitted this patch)
a)discussion: can we return “ENODEV” if vram_lost_counter mismatch ?
that way UMD know this context is under “device lost”
lIntroduce a new IOCTL to let UMD query latest adev->*vram_lost_counter*:
lFor amdgpu_ctx_query():
n*Don’t update ctx->reset_counter when querying this function,
otherwise the query result is not consistent *
nSet out->state.reset_status to “AMDGPU_CTX_GUILTY_RESET” if the ctx
is “*guilty*”, no need to check “ctx->reset_counter”
nSet out->state.reset_status to “AMDGPU_CTX_INNOCENT_RESET” *if the
ctx isn’t “guilty” && ctx->reset_counter != adev->reset_counter *
nSet out->state.reset_status to “AMDGPU_CTX_NO_RESET” if
ctx->reset_counter == adev->reset_counter
nSet out->state.flags to “AMDGPU_CTX_FLAG_VRAM_LOST” if
ctx->vram_lost_counter != adev->vram_lost_counter
udiscussion: can we return “ENODEV” for amdgpu_ctx_query() if
ctx->vram_lost_counter != adev->vram_lost_counter ? that way UMD know
this context is under “device lost”
nUMD shall release this context if it is AMDGPU_CTX_GUILTY_RESET or
its flags is “AMDGPU_CTX_FLAG_VRAM_LOST”
For UMD behavior we still have something need to consider:
If MESA creates a new context from an old context (share list?? I’m
not familiar with UMD , David Mao shall have some discuss on it with
Nicolai), the new created context’s vram_lost_counter
And reset_counter shall all be ported from that old context ,
otherwise CS_SUBMIT will not block it which isn’t correct
Need your feedback, thx
*From:*amd-gfx [mailto:amd-gfx-boun...@lists.freedesktop.org] *On
Behalf Of *Liu, Monk
*Sent:* 2017年10月11日13:34
*To:* Koenig, Christian <christian.koe...@amd.com>; Haehnle, Nicolai
<nicolai.haeh...@amd.com>; Olsak, Marek <marek.ol...@amd.com>;
Deucher, Alexander <alexander.deuc...@amd.com>
*Cc:* Ramirez, Alejandro <alejandro.rami...@amd.com>;
amd-gfx@lists.freedesktop.org; Filipas, Mario <mario.fili...@amd.com>;
Ding, Pixel <pixel.d...@amd.com>; Li, Bingley <bingley...@amd.com>;
Jiang, Jerry (SW) <jerry.ji...@amd.com>
*Subject:* TDR and VRAM lost handling in KMD:
Hi Christian & Nicolai,
We need to achieve some agreements on what should MESA/UMD do and what
should KMD do, *please give your comments with **“okay”or “No”and your
idea on below items,*
lWhen a job timed out (set from lockup_timeout kernel parameter), What
KMD should do in TDR routine :
1.Update adev->*gpu_reset_counter*, and stop scheduler first,
(*gpu_reset_counter* is used to force vm flush after GPU reset, out of
this thread’s scope so no more discussion on it)
2.Set its fence error status to “*ETIME*”,
3.Find the entity/ctx behind this job, and set this ctx as “*guilty*”
4.Kick out this job from scheduler’s mirror list, so this job won’t
get re-scheduled to ring anymore.
5.Kick out all jobs in this “guilty”ctx’s KFIFO queue, and set all
their fence status to “*ECANCELED*”
*6.*Force signal all fences that get kicked out by above two
steps,*otherwise UMD will block forever if waiting on those fences*
7.Do gpu reset, which is can be some callbacks to let bare-metal and
SR-IOV implement with their favor style
8.After reset, KMD need to aware if the VRAM lost happens or not,
bare-metal can implement some function to judge, while for SR-IOV I
prefer to read it from GIM side (for initial version we consider it’s
always VRAM lost, till GIM side change aligned)
9.If VRAM lost not hit, continue, otherwise:
a)Update adev->*vram_lost_counter*,
b)Iterate over all living ctx, and set all ctx as “*guilty*”since VRAM
lost actually ruins all VRAM contents
c)Kick out all jobs in all ctx’s KFIFO queue, and set all their fence
status to “*ECANCELDED*”
10.Do GTT recovery and VRAM page tables/entries recovery (optional, do
we need it ???)
11.Re-schedule all JOBs remains in mirror list to ring again and
restart scheduler (for VRAM lost case, no JOB will re-scheduled)
lFor cs_wait() IOCTL:
After it found fence signaled, it should check with
*“dma_fence_get_status” *to see if there is error there,
And return the error status of fence
lFor cs_wait_fences() IOCTL:
Similar with above approach
lFor cs_submit() IOCTL:
It need to check if current ctx been marked as “*guilty*”and return
“*ECANCELED*”if so
lIntroduce a new IOCTL to let UMD query *vram_lost_counter*:
This way, UMD can also block app from submitting, like @Nicolai
mentioned, we can cache one copy of *vram_lost_counter* when enumerate
physical device, and deny all
gl-context from submitting if the counter queried bigger than that one
cached in physical device. (looks a little overkill to me, but easy to
implement )
UMD can also return error to APP when creating gl-context if found
current queried*vram_lost_counter *bigger than that one cached in
physical device.
BTW: I realized that gl-context is a little different with kernel’s
context. Because for kernel. BO is not related with context but only
with FD, while in UMD, BO have a backend
gl-context, so block submitting in UMD layer is also needed although
KMD will do its job as bottom line
lBasically “vram_lost_counter”is exposure by kernel to let UMD take
the control of robust extension feature, it will be UMD’s call to
move, KMD only deny “guilty”context from submitting
Need your feedback, thx
We’d better make TDR feature landed ASAP
BR Monk
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