On Thu, Feb 06, 2025 at 04:40:29PM +0000, Tvrtko Ursulin wrote: > Idea is to add helpers for peeking and popping jobs from entities with > the goal of decoupling the hidden assumption in the code that queue_node > is the first element in struct drm_sched_job. > > That assumption usually comes in the form of: > > while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) > > Which breaks if the queue_node is re-positioned due to_drm_sched_job > being implemented with a container_of. > > This also allows us to remove duplicate definitions of to_drm_sched_job. > > Signed-off-by: Tvrtko Ursulin <tvrtko.ursu...@igalia.com> > Cc: Christian König <christian.koe...@amd.com> > Cc: Danilo Krummrich <d...@kernel.org> > Cc: Matthew Brost <matthew.br...@intel.com> > Cc: Philipp Stanner <pha...@kernel.org> > --- > drivers/gpu/drm/scheduler/sched_entity.c | 11 +++--- > drivers/gpu/drm/scheduler/sched_internal.h | 43 ++++++++++++++++++++++ > drivers/gpu/drm/scheduler/sched_main.c | 7 ++-- > 3 files changed, 51 insertions(+), 10 deletions(-) > create mode 100644 drivers/gpu/drm/scheduler/sched_internal.h > > diff --git a/drivers/gpu/drm/scheduler/sched_internal.h > b/drivers/gpu/drm/scheduler/sched_internal.h > new file mode 100644 > index 000000000000..565c83e32371 > --- /dev/null > +++ b/drivers/gpu/drm/scheduler/sched_internal.h > @@ -0,0 +1,43 @@ > + > + > +/** > + * __drm_sched_entity_queue_pop - Low level helper for popping queued jobs
Why the '__' prefix? Could also use this to replace spsc_queue_pop() in drm_sched_entity_pop_job(). > + * > + * @entity: scheduler entity > + * > + * Low level helper for popping queued jobs. > + * > + * Returns the job dequeued or NULL. > + */ > +static inline struct drm_sched_job * > +__drm_sched_entity_queue_pop(struct drm_sched_entity *entity) > +{ > + struct spsc_node *node; > + > + node = spsc_queue_pop(&entity->job_queue); > + if (!node) > + return NULL; > + > + return container_of(node, struct drm_sched_job, queue_node); > +} > + > +/** > + * __drm_sched_entity_queue_peek - Low level helper for peeking at the job > queue Same here. Could also use this for drm_sched_entity_is_ready(). > + * > + * @entity: scheduler entity > + * > + * Low level helper for peeking at the job queue > + * > + * Returns the job at the head of the queue or NULL. > + */ > +static inline struct drm_sched_job * > +__drm_sched_entity_queue_peek(struct drm_sched_entity *entity) > +{ > + struct spsc_node *node; > + > + node = spsc_queue_peek(&entity->job_queue); > + if (!node) > + return NULL; > + > + return container_of(node, struct drm_sched_job, queue_node); > +} > diff --git a/drivers/gpu/drm/scheduler/sched_main.c > b/drivers/gpu/drm/scheduler/sched_main.c > index a48be16ab84f..43ca98e8db5f 100644 > --- a/drivers/gpu/drm/scheduler/sched_main.c > +++ b/drivers/gpu/drm/scheduler/sched_main.c > @@ -78,6 +78,8 @@ > #include <drm/gpu_scheduler.h> > #include <drm/spsc_queue.h> > > +#include "sched_internal.h" > + > #define CREATE_TRACE_POINTS > #include "gpu_scheduler_trace.h" > > @@ -87,9 +89,6 @@ static struct lockdep_map drm_sched_lockdep_map = { > }; > #endif > > -#define to_drm_sched_job(sched_job) \ > - container_of((sched_job), struct drm_sched_job, queue_node) > - > int drm_sched_policy = DRM_SCHED_POLICY_FIFO; > > /** > @@ -123,7 +122,7 @@ static bool drm_sched_can_queue(struct drm_gpu_scheduler > *sched, > { > struct drm_sched_job *s_job; > > - s_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue)); > + s_job = __drm_sched_entity_queue_peek(entity); > if (!s_job) > return false; > > -- > 2.48.0 >