Add layout of data blob for colorop types: DRM_COLOROP_1D_LUT,
DRM_COLOROP_CTM_3X4 and DRM_COLOROP_3D_LUT

Signed-off-by: Alex Hung <alex.h...@amd.com>
---
 include/drm/drm_colorop.h | 18 ++++++++++++++++++
 1 file changed, 18 insertions(+)

diff --git a/include/drm/drm_colorop.h b/include/drm/drm_colorop.h
index 7b58dcf0615a..11b474a9b10a 100644
--- a/include/drm/drm_colorop.h
+++ b/include/drm/drm_colorop.h
@@ -146,6 +146,24 @@ struct drm_colorop_state {
         *
         * Data blob for any TYPE that requires such a blob. The
         * interpretation of the blob is TYPE-specific.
+        *
+        * For 1D LUTs (DRM_COLOROP_1D_LUT), the blob is an array of
+        * struct drm_color_lut with size of "lut_size".
+        *
+        * For 3x4 matrix (DRM_COLOROP_CTM_3X4), the blob is a float[12]:
+        * out   matrix          in
+        * |R|   |0  1  2  3 |   | R |
+        * |G| = |4  5  6  7 | x | G |
+        * |B|   |8  9  10 12|   | B |
+        *
+        * For 3D LUTs (DRM_COLOROP_3D_LUT), the blob is a 3D array of
+        * struct drm_color_lut with dimension length of "lut_size".
+        * The LUT elements are traversed like so:
+        *   for R in range 0..n
+        *     for G in range 0..n
+        *       for B in range 0..n
+        *         color = lut3d[R][G][B]
+        *
         */
        struct drm_property_blob *data;
 
-- 
2.43.0

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